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authorClément Foucault <foucault.clem@gmail.com>2022-01-25 17:08:11 +0300
committerFabian Schempp <fabianschempp@googlemail.com>2022-04-11 01:28:39 +0300
commitda81fceea2277a788bd3ae0a0225428d103fb5fe (patch)
treeb7242c45e398df657329913220b88139eecfb79c /source/blender/editors/space_text
parent323ca5fc125900bc5f0a705828cfd2cf3cfaf0ec (diff)
GPUShader: Add optionnal single shader stage interface for in and out
This makes optionnal the use of a different interface for the geometry shader stage output. When the vertex and geometry interface instance name matches, a `_in` and `_out` suffix is added to the end of the instance name. This makes it easier to have optional geometry shader stages. # Conflicts: # source/blender/gpu/intern/gpu_shader_create_info.hh
Diffstat (limited to 'source/blender/editors/space_text')
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