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authorCampbell Barton <ideasman42@gmail.com>2018-11-14 04:53:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-14 09:10:56 +0300
commitd7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (patch)
tree6d0777779c74a927551baa36da3bc8225ad8ead5 /source/blender/editors/space_time/space_time.c
parentb97a2c3688ad29b051898ff2be5f9b9e98bebdba (diff)
Cleanup: comment block tabs
Diffstat (limited to 'source/blender/editors/space_time/space_time.c')
-rw-r--r--source/blender/editors/space_time/space_time.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index e3fe124a5c4..29cc5bafb17 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -337,9 +337,9 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel)
BLI_dlrbTree_linkedlist_sync(&keys);
/* start drawing keyframes
- * - we use the binary-search capabilities of the tree to only start from
- * the first visible keyframe (last one can then be easily checked)
- * - draw within a single GL block to be faster
+ * - we use the binary-search capabilities of the tree to only start from
+ * the first visible keyframe (last one can then be easily checked)
+ * - draw within a single GL block to be faster
*/
glBegin(GL_LINES);
for (ak = time_cfra_find_ak(keys.root, v2d->cur.xmin);
@@ -430,8 +430,8 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
}
/* draw scene keyframes first
- * - don't try to do this when only drawing active/selected data keyframes,
- * since this can become quite slow
+ * - don't try to do this when only drawing active/selected data keyframes,
+ * since this can become quite slow
*/
if (onlysel == 0) {
/* set draw color */
@@ -440,9 +440,9 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
}
/* draw keyframes from selected objects
- * - only do the active object if in posemode (i.e. showing only keyframes for the bones)
- * OR the onlysel flag was set, which means that only active object's keyframes should
- * be considered
+ * - only do the active object if in posemode (i.e. showing only keyframes for the bones)
+ * OR the onlysel flag was set, which means that only active object's keyframes should
+ * be considered
*/
UI_ThemeColor(TH_TIME_KEYFRAME);