diff options
author | Ton Roosendaal <ton@blender.org> | 2008-12-10 20:58:18 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2008-12-10 20:58:18 +0300 |
commit | 64f9c67ca85a56fbc0a59b5c3a72c7f68c968445 (patch) | |
tree | 509765f38a3a785609f82b500a22c3af20c47ab8 /source/blender/editors/space_time | |
parent | acce05c7e40785d3b89aa69a61b4b4a91dedc0b4 (diff) |
2.5
- Brought back (most of) buttons in TimeLine window.
They don't work yet though! Waiting for Brecht to commit callbacks
for menus and ui-blocks
- Area headers hilite again when mouse is inside.
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 13 | ||||
-rw-r--r-- | source/blender/editors/space_time/time_header.c | 604 | ||||
-rw-r--r-- | source/blender/editors/space_time/time_intern.h | 3 |
3 files changed, 614 insertions, 6 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index a8fc955c485..78afe75d013 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -43,6 +43,7 @@ #include "ED_area.h" #include "ED_screen.h" +#include "ED_util.h" #include "WM_api.h" #include "WM_types.h" @@ -126,9 +127,6 @@ static void time_main_area_draw(const bContext *C, ARegion *ar) float col[3]; int unit; - /* XXX can be removed */ - UI_view2d_size_update(v2d, ar->winx, ar->winy); - /* clear and setup matrix */ UI_GetThemeColor3fv(TH_BACK, col); glClearColor(col[0], col[1], col[2], 0.0); @@ -168,17 +166,20 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn) /* ************************ header time area region *********************** */ - static void time_header_area_draw(const bContext *C, ARegion *ar) { float col[3]; /* clear */ - UI_GetThemeColor3fv(TH_HEADER, col); + if(ED_screen_area_active(C)) + UI_GetThemeColor3fv(TH_HEADER, col); + else + UI_GetThemeColor3fv(TH_HEADERDESEL, col); + glClearColor(col[0], col[1], col[2], 0.0); glClear(GL_COLOR_BUFFER_BIT); - uiTestRegion(C); + time_header_buttons(C, ar); } static void time_header_area_free(ARegion *ar) diff --git a/source/blender/editors/space_time/time_header.c b/source/blender/editors/space_time/time_header.c new file mode 100644 index 00000000000..a3cf93c9630 --- /dev/null +++ b/source/blender/editors/space_time/time_header.c @@ -0,0 +1,604 @@ +/** + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <string.h> +#include <stdio.h> + +#include "DNA_space_types.h" +#include "DNA_scene_types.h" +#include "DNA_screen_types.h" +#include "DNA_windowmanager_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" + +#include "BKE_global.h" +#include "BKE_screen.h" + +#include "ED_area.h" +#include "ED_screen.h" +#include "ED_util.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "BIF_gl.h" +#include "BIF_glutil.h" + +#include "UI_interface.h" +#include "UI_resources.h" +#include "UI_view2d.h" + +#include "ED_markers.h" + +#include "time_intern.h" + + +/* ************************ header time area region *********************** */ + +static void start_animated_screen(SpaceTime *stime) +{ +// XXX add_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM, stime->redraws); + +// if(stime->redraws & TIME_WITH_SEQ_AUDIO) +// audiostream_start( CFRA ); + +// BKE_ptcache_set_continue_physics((stime->redraws & TIME_CONTINUE_PHYSICS)); +} + +static void end_animated_screen(SpaceTime *stime) +{ +// rem_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM); + +// audiostream_stop(); +// BKE_ptcache_set_continue_physics(0); +} + +#define B_TL_REW 751 +#define B_TL_PLAY 752 +#define B_TL_FF 753 +#define B_TL_PREVKEY 754 +#define B_TL_NEXTKEY 755 +#define B_TL_STOP 756 +#define B_TL_PREVIEWON 757 +#define B_TL_INSERTKEY 758 +#define B_TL_DELETEKEY 759 + +void do_time_buttons(ScrArea *sa, unsigned short event) +{ + SpaceTime *stime= sa->spacedata.first; + + switch(event) { + + case B_TL_REW: + CFRA= PSFRA; + //update_for_newframe(); + break; + case B_TL_PLAY: + start_animated_screen(stime); + break; + case B_TL_STOP: + end_animated_screen(stime); + //allqueue(REDRAWALL, 0); + break; + case B_TL_FF: + /* end frame */ + CFRA= PEFRA; + //update_for_newframe(); + break; + case B_TL_PREVKEY: + /* previous keyframe */ + //nextprev_timeline_key(-1); + break; + case B_TL_NEXTKEY: + /* next keyframe */ + //nextprev_timeline_key(1); + break; + + case B_TL_PREVIEWON: + if (G.scene->r.psfra) { + /* turn on preview range */ + G.scene->r.psfra= G.scene->r.sfra; + G.scene->r.pefra= G.scene->r.efra; + } + else { + /* turn off preview range */ + G.scene->r.psfra= 0; + G.scene->r.pefra= 0; + } + //BIF_undo_push("Set anim-preview range"); + //allqueue(REDRAWALL, 0); + break; + + case B_TL_INSERTKEY: + /* insert keyframe */ + //common_insertkey(); + //allqueue(REDRAWTIME, 1); + break; + case B_TL_DELETEKEY: + /* delete keyframe */ + //common_deletekey(); + //allqueue(REDRAWTIME, 1); + break; + } +} + +static void do_time_redrawmenu(void *arg, int event) +{ + ScrArea *curarea; + SpaceTime *stime= curarea->spacedata.first; + + if(event < 1001) { + + stime->redraws ^= event; + /* update handler when it's running */ +// if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM)) +// start_animated_screen(stime); + } + else { + if(event==1001) { +// button(&G.scene->r.frs_sec,1,120,"FPS:"); + } + } +} + + +static uiBlock *time_redrawmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_area) +{ + ScrArea *curarea= arg_area; + SpaceTime *stime= curarea->spacedata.first; + uiBlock *block; + short yco= 0, menuwidth=120, icon; + char str[32]; + + block= uiBeginBlock(C, handle->region, "header time_redrawmenu", UI_EMBOSSP, UI_HELV); + uiBlockSetButmFunc(block, do_time_redrawmenu, NULL); + + if(stime->redraws & TIME_LEFTMOST_3D_WIN) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_LEFTMOST_3D_WIN, ""); + + if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, ""); + + if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, ""); + + if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, ""); + + if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, ""); + + /* Add sequencer only redraw*/ + if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + sprintf(str, "Set Frames/Sec (%d/%f)", G.scene->r.frs_sec, G.scene->r.frs_sec_base); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, str, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1001, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT; + else icon= ICON_CHECKBOX_DEHLT; + uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number"); + + + if(curarea->headertype==HEADERTOP) { + uiBlockSetDirection(block, UI_DOWN); + } + else { + uiBlockSetDirection(block, UI_TOP); + uiBlockFlipOrder(block); + } + + uiTextBoundsBlock(block, 50); + uiEndBlock(C, block); + + return block; +} + +static void do_time_viewmenu(void *arg, int event) +{ + ScrArea *curarea; + SpaceTime *stime= curarea->spacedata.first; + int first; + + switch(event) { + case 2: /* Play Back Animation */ + //if(!has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM)) + // start_animated_screen(stime); + break; + case 3: /* View All */ + first= G.scene->r.sfra; + if(first >= G.scene->r.efra) first= G.scene->r.efra; + G.v2d->cur.xmin=G.v2d->tot.xmin= (float)first-2; + G.v2d->cur.xmax=G.v2d->tot.xmax= (float)G.scene->r.efra+2; + + //test_view2d(G.v2d, curarea->winx, curarea->winy); + //scrarea_queue_winredraw(curarea); + break; + case 4: /* Maximize Window */ + /* using event B_FULL */ + break; + case 5: /* show time or frames */ + stime->flag ^= TIME_DRAWFRAMES; + break; + case 6: + //nextprev_marker(1); + break; + case 7: + //nextprev_marker(-1); + break; + case 8: + //nextprev_timeline_key(1); + break; + case 9: + //nextprev_timeline_key(-1); + break; + case 10: + //timeline_frame_to_center(); + break; + case 11: + //G.v2d->flag ^= V2D_VIEWSYNC_X; + //if(G.v2d->flag & V2D_VIEWSYNC_X) + // view2d_do_locks(curarea, 0); + break; + case 12: /* only show keyframes from selected data */ + stime->flag ^= TIME_ONLYACTSEL; + break; + } + //allqueue(REDRAWVIEW3D, 0); +} + +static uiBlock *time_viewmenu(bContext *C, uiMenuBlockHandle *handle, void *arg_area) +{ + ScrArea *curarea= arg_area; + SpaceTime *stime= curarea->spacedata.first; + uiBlock *block; + short yco= 0, menuwidth=120; + + block= uiBeginBlock(C, handle->region, "time_viewmenu", UI_EMBOSSP, UI_HELV); + uiBlockSetButmFunc(block, do_time_viewmenu, NULL); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + if(stime->flag & TIME_DRAWFRAMES) + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Seconds|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); + else + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Frames|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); + + uiDefIconTextBut(block, BUTM, 1, (stime->flag & TIME_ONLYACTSEL)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT, + "Only Selected Data Keys|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Marker|PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Marker|PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Next Key|Ctrl PageUp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Jump To Prev Key|Ctrl PageDown", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefIconTextBut(block, BUTM, 1, (handle->region->v2d.flag & V2D_VIEWSYNC_X)?ICON_CHECKBOX_HLT:ICON_CHECKBOX_DEHLT, + "Lock Time to Other Windows|", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, ""); + +// if (!curarea->full) +// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); +// else +// uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, ""); + + if(curarea->headertype==HEADERTOP) { + uiBlockSetDirection(block, UI_DOWN); + } + else { + uiBlockSetDirection(block, UI_TOP); + uiBlockFlipOrder(block); + } + + uiTextBoundsBlock(block, 50); + uiEndBlock(C, block); + + return block; +} + +static void do_time_framemenu(void *arg, int event) +{ + switch(event) { + case 1: /*Set as Start */ + if (G.scene->r.psfra) { + if (G.scene->r.pefra < CFRA) + G.scene->r.pefra= CFRA; + G.scene->r.psfra= CFRA; + } + else + G.scene->r.sfra = CFRA; + //allqueue(REDRAWALL, 1); + break; + case 2: /* Set as End */ + if (G.scene->r.psfra) { + if (CFRA < G.scene->r.psfra) + G.scene->r.psfra= CFRA; + G.scene->r.pefra= CFRA; + } + else + G.scene->r.efra = CFRA; + //allqueue(REDRAWALL, 1); + break; + case 3: /* Add Marker */ + //add_marker(CFRA); + break; + case 4: /* Remove Marker */ + //remove_marker(); + break; + case 5: /* Rename Marker */ + //rename_marker(); + break; + case 6: /* Grab Marker */ + //transform_markers('g', 0); + break; + case 7: /* duplicate marker */ + //duplicate_marker(); + break; + } + //allqueue(REDRAWTIME, 0); + //allqueue(REDRAWIPO, 0); + //allqueue(REDRAWACTION, 0); + //allqueue(REDRAWNLA, 0); + //allqueue(REDRAWSOUND, 0); +} + +static uiBlock *time_framemenu(bContext *C, uiMenuBlockHandle *handle, void *arg_area) +{ + ScrArea *curarea= arg_area; + uiBlock *block; + short yco= 0, menuwidth=120; + + block= uiBeginBlock(C, handle->region, "time_framemenu", UI_EMBOSSP, UI_HELV); + uiBlockSetButmFunc(block, do_time_framemenu, NULL); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Marker|M", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 3, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate Marker|Shift D", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Marker|X", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 4, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Name Marker|Ctrl M", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 5, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move Marker|G", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); + + uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, ""); + + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as Start|S", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 1, ""); + uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set as End|E", 0, yco-=20, + menuwidth, 19, NULL, 0.0, 0.0, 1, 2, ""); + + if(curarea->headertype==HEADERTOP) { + uiBlockSetDirection(block, UI_DOWN); + } + else { + uiBlockSetDirection(block, UI_TOP); + uiBlockFlipOrder(block); + } + + uiTextBoundsBlock(block, 50); + uiEndBlock(C, block); + + return block; +} + +#define B_NEWSPACE 0 +#define B_FLIPINFOMENU 0 +#define B_NEWFRAME 0 +#define AUTOKEY_ON 0 +#define B_DIFF 0 + + +void time_header_buttons(const bContext *C, ARegion *ar) +{ + ScrArea *sa= C->area; + SpaceTime *stime= sa->spacedata.first; + uiBlock *block; + int xco, yco= 3; + + block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS, UI_HELV); + + if(ED_screen_area_active(C)) uiBlockSetCol(block, TH_HEADER); + else uiBlockSetCol(block, TH_HEADERDESEL); + + xco = 8; + +// uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, +// windowtype_pup(), xco, 0, XIC+10, YIC, +// &(C->area->butspacetype), 1.0, SPACEICONMAX, 0, 0, +// "Displays Current Window Type. " +// "Click for menu of available types."); + + xco += XIC + 14; + + uiBlockSetEmboss(block, UI_EMBOSSN); + if (sa->flag & HEADER_NO_PULLDOWN) { + uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, + ICON_DISCLOSURE_TRI_RIGHT, + xco,yco,XIC,YIC-2, + &(sa->flag), 0, 0, 0, 0, + "Show pulldown menus"); + } + else { + uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, + ICON_DISCLOSURE_TRI_DOWN, + xco,yco,XIC,YIC-2, + &(sa->flag), 0, 0, 0, 0, + "Hide pulldown menus"); + } + uiBlockSetEmboss(block, UI_EMBOSS); + xco+=XIC; + + if((sa->flag & HEADER_NO_PULLDOWN)==0) { + int xmax; + + /* pull down menus */ + uiBlockSetEmboss(block, UI_EMBOSSP); + + xmax= GetButStringLength("View"); + uiDefPulldownBut(block, time_viewmenu, C->area, + "View", xco, yco-2, xmax-3, 24, ""); + xco+= xmax; + xmax= GetButStringLength("Frame"); + uiDefPulldownBut(block, time_framemenu, C->area, + "Frame", xco, yco-2, xmax-3, 24, ""); + xco+= xmax; + + xmax= GetButStringLength("Playback"); + uiDefPulldownBut(block, time_redrawmenu, C->area, + "Playback", xco, yco-2, xmax-3, 24, ""); + xco+= xmax; + } + + uiBlockSetEmboss(block, UI_EMBOSS); + + uiBlockBeginAlign(block); + + uiDefButI(block, TOG, B_TL_PREVIEWON,"Preview", + xco,yco, XIC, YIC, + &G.scene->r.psfra,0, 1, 0, 0, + "Show settings for frame range of animation preview"); + + xco += XIC; + + if (G.scene->r.psfra) { + uiDefButI(block, NUM, REDRAWALL,"Start:", + xco,yco, 4.5*XIC, YIC, + &G.scene->r.psfra,MINFRAMEF, MAXFRAMEF, 0, 0, + "The start frame of the animation preview (inclusive)"); + + xco += (short)(4.5*XIC); + + uiDefButI(block, NUM, REDRAWALL,"End:", + xco,yco,4.5*XIC,YIC, + &G.scene->r.pefra,PSFRA,MAXFRAMEF, 0, 0, + "The end frame of the animation preview (inclusive)"); + } + else { + uiDefButI(block, NUM, REDRAWALL,"Start:", + xco,yco, 4.5*XIC, YIC, + &G.scene->r.sfra,MINFRAMEF, MAXFRAMEF, 0, 0, + "The start frame of the animation (inclusive)"); + + xco += (short)(4.5*XIC); + + uiDefButI(block, NUM, REDRAWALL,"End:", + xco,yco,4.5*XIC,YIC, + &G.scene->r.efra,(float)SFRA,MAXFRAMEF, 0, 0, + "The end frame of the animation (inclusive)"); + } + uiBlockEndAlign(block); + + xco += (short)(4.5 * XIC + 16); + + uiDefButI(block, NUM, B_NEWFRAME, "", + xco,yco,3.5*XIC,YIC, + &(G.scene->r.cfra), MINFRAMEF, MAXFRAMEF, 0, 0, + "Displays Current Frame of animation"); + + xco += (short)(3.5 * XIC + 16); + + uiDefIconBut(block, BUT, B_TL_REW, ICON_REW, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)"); + xco+= XIC+4; + uiDefIconBut(block, BUT, B_TL_PREVKEY, ICON_PREV_KEYFRAME, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to previous keyframe (Ctrl PageDown)"); + xco+= XIC+4; + +// if(has_screenhandler(G.curscreen, SCREEN_HANDLER_ANIM)) +// uiDefIconBut(block, BUT, B_TL_STOP, ICON_PAUSE, +// xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Stop Playing Timeline"); +// else +// uiDefIconBut(block, BUT, B_TL_PLAY, ICON_PLAY, +// xco, 0, XIC, YIC, 0, 0, 0, 0, 0, "Play Timeline "); + + xco+= XIC+4; + uiDefIconBut(block, BUT, B_TL_NEXTKEY, ICON_NEXT_KEYFRAME, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to next keyframe (Ctrl PageUp)"); + xco+= XIC+4; + uiDefIconBut(block, BUT, B_TL_FF, ICON_FF, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)"); + xco+= XIC+8; + + uiDefIconButBitS(block, TOG, AUTOKEY_ON, REDRAWINFO, ICON_REC, + xco, yco, XIC, YIC, &(G.scene->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones"); + xco+= XIC; + if (C->scene->autokey_mode & AUTOKEY_ON) { + uiDefButS(block, MENU, REDRAWINFO, + "Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5", + xco, yco, 3.5*XIC, YIC, &(G.scene->autokey_mode), 0, 1, 0, 0, + "Mode of automatic keyframe insertion for Objects and Bones"); + xco+= (4*XIC); + } + + xco+= 16; + + uiDefIconBut(block, BUT, B_TL_INSERTKEY, ICON_KEY_HLT, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Insert Keyframe for the context of the largest area (IKEY)"); + xco+= XIC+4; + uiDefIconBut(block, BUT, B_TL_DELETEKEY, ICON_KEY_DEHLT, + xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Delete Keyframe for the context of the largest area (ALTKEY-IKEY)"); + xco+= XIC+4; + + xco+= 16; + + uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER, + xco, yco, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor"); + + + /* always as last */ + sa->headbutlen= xco+XIC+80; // +80 because the last button is not an icon + + uiEndBlock(C, block); + uiDrawBlock(block); +} + + diff --git a/source/blender/editors/space_time/time_intern.h b/source/blender/editors/space_time/time_intern.h index e7fb9af7906..25f4c63fed1 100644 --- a/source/blender/editors/space_time/time_intern.h +++ b/source/blender/editors/space_time/time_intern.h @@ -37,5 +37,8 @@ struct wmWindowManager; void time_operatortypes(void); void time_keymap(struct wmWindowManager *wm); +/* time_header.c */ +void time_header_buttons(const bContext *C, ARegion *ar); + #endif /* ED_TIME_INTERN_H */ |