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authorJoshua Leung <aligorith@gmail.com>2008-12-15 14:58:57 +0300
committerJoshua Leung <aligorith@gmail.com>2008-12-15 14:58:57 +0300
commit21ca5946258a6a79e309e8e2f7de3c9caa8d7a53 (patch)
tree59c445499af4ee3795ea613aee7fc81141bc834d /source/blender/editors/space_time
parentf7106acde8a2b4ac9e1ef94bb3f30c75eda2d432 (diff)
View2D: Simplification and documentation of settings
I've gone through and simplified some of the redundant options while documenting the various settings (in the code and also in the Wiki Doc), to make it clearer how to use each option. 'Preset' view-types have yet to be fully implemented, but started groundwork for this. Only some commonly used view configurations will be defined using this method. For all others, they still need to define all relavent view settings themselves (as there's too much variation in terms of the various editor's use of View2D). IPO Editor now draws with channels on the left, like all other anim editors. Now, how to make this wider...
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r--source/blender/editors/space_time/space_time.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index b74896782f3..182f0a02f6c 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -238,7 +238,7 @@ static SpaceLink *time_new(void)
ar->v2d.minzoom= 0.1f;
ar->v2d.maxzoom= 10.0;
- ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_BOTTOM);
+ ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
ar->v2d.keepofs |= V2D_LOCKOFS_Y;
ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;