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authorDalai Felinto <dfelinto@gmail.com>2017-02-13 20:10:28 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-02-13 20:10:28 +0300
commit1634cef2b3dece45a015e7f89676942461119b8a (patch)
treec8f81b0bf3b8efe1f41288ca7e1da59972e02108 /source/blender/editors/space_time
parentd4e9c27e4edc4f6771e0fff35f2c5aaa1cc0842f (diff)
Immediate Mode: timeline cached frames
This involved some refactoring. The original code was relying on a cache of pre-allocated arrays which in turn were still re-populated every redraw loop. We now ditch those arrays, and make the draw "on the fly". Part of T49043 @merwin can you just check if you foresee any performance impact with this approach?
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r--source/blender/editors/space_time/space_time.c146
1 files changed, 40 insertions, 106 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index e9306c04cfa..66ce6d6bb8e 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -70,6 +70,7 @@
#include "ED_markers.h"
#include "GPU_immediate.h"
+#include "GPU_matrix.h"
#include "time_intern.h"
@@ -118,7 +119,6 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
{
PTCacheID *pid;
ListBase pidlist;
- SpaceTimeCache *stc = stime->caches.first;
const float cache_draw_height = (4.0f * UI_DPI_FAC * U.pixelsize);
float yoffs = 0.f;
@@ -127,12 +127,14 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
BKE_ptcache_ids_from_object(&pidlist, ob, scene, 0);
+ gpuMatrixBegin3D_legacy();
+ unsigned int pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
/* iterate over pointcaches on the active object,
* add spacetimecache and vertex array for each */
for (pid = pidlist.first; pid; pid = pid->next) {
- float col[4], *fp;
- int i, sta = pid->cache->startframe, end = pid->cache->endframe;
- int len = (end - sta + 1) * 4;
+ float col[4];
switch (pid->type) {
case PTCACHE_TYPE_SOFTBODY:
@@ -159,43 +161,9 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
if (pid->cache->cached_frames == NULL)
continue;
- /* make sure we have stc with correct array length */
- if (stc == NULL || MEM_allocN_len(stc->array) != len * 2 * sizeof(float)) {
- if (stc) {
- MEM_freeN(stc->array);
- }
- else {
- stc = MEM_callocN(sizeof(SpaceTimeCache), "spacetimecache");
- BLI_addtail(&stime->caches, stc);
- }
-
- stc->array = MEM_callocN(len * 2 * sizeof(float), "SpaceTimeCache array");
- }
-
- /* fill the vertex array with a quad for each cached frame */
- for (i = sta, fp = stc->array; i <= end; i++) {
- if (pid->cache->cached_frames[i - sta]) {
- fp[0] = (float)i - 0.5f;
- fp[1] = 0.0;
- fp += 2;
-
- fp[0] = (float)i - 0.5f;
- fp[1] = 1.0;
- fp += 2;
-
- fp[0] = (float)i + 0.5f;
- fp[1] = 1.0;
- fp += 2;
-
- fp[0] = (float)i + 0.5f;
- fp[1] = 0.0;
- fp += 2;
- }
- }
-
- glPushMatrix();
- glTranslatef(0.0, (float)V2D_SCROLL_HEIGHT + yoffs, 0.0);
- glScalef(1.0, cache_draw_height, 0.0);
+ gpuPushMatrix();
+ gpuTranslate3f(0.0, (float)V2D_SCROLL_HEIGHT + yoffs, 0.0);
+ gpuScale3f(1.0, cache_draw_height, 0.0);
switch (pid->type) {
case PTCACHE_TYPE_SOFTBODY:
@@ -229,12 +197,15 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
BLI_assert(0);
break;
}
- glColor4fv(col);
-
+
+ int sta = pid->cache->startframe, end = pid->cache->endframe;
+ int len = (end - sta + 1) * 4;
+
glEnable(GL_BLEND);
-
- glRectf((float)sta, 0.0, (float)end, 1.0);
-
+
+ immUniformColor4fv(col);
+ immRectf(pos, (float)sta, 0.0, (float)end, 1.0);
+
col[3] = 0.4f;
if (pid->cache->flag & PTCACHE_BAKED) {
col[0] -= 0.4f; col[1] -= 0.4f; col[2] -= 0.4f;
@@ -242,52 +213,36 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
else if (pid->cache->flag & PTCACHE_OUTDATED) {
col[0] += 0.4f; col[1] += 0.4f; col[2] += 0.4f;
}
- glColor4fv(col);
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glVertexPointer(2, GL_FLOAT, 0, stc->array);
- glDrawArrays(GL_QUADS, 0, (fp - stc->array) / 2);
- glDisableClientState(GL_VERTEX_ARRAY);
-
- glDisable(GL_BLEND);
-
- glPopMatrix();
-
- yoffs += cache_draw_height;
- stc = stc->next;
- }
+ immUniformColor4fv(col);
- BLI_freelistN(&pidlist);
+ if (len > 0) {
+ immBeginAtMost(GL_QUADS, len);
- /* free excessive caches */
- while (stc) {
- SpaceTimeCache *tmp = stc->next;
- BLI_remlink(&stime->caches, stc);
- MEM_freeN(stc->array);
- MEM_freeN(stc);
- stc = tmp;
- }
-}
+ /* draw a quad for each cached frame */
+ for (int i = sta; i <= end; i++) {
+ if (pid->cache->cached_frames[i - sta]) {
+ immVertex2f(pos, (float)i - 0.5f, 0.0f);
+ immVertex2f(pos, (float)i - 0.5f, 1.0f);
+ immVertex2f(pos, (float)i + 0.5f, 1.0f);
+ immVertex2f(pos, (float)i + 0.5f, 0.0f);
+ }
+ }
-static void time_cache_free(SpaceTime *stime)
-{
- SpaceTimeCache *stc;
-
- for (stc = stime->caches.first; stc; stc = stc->next) {
- if (stc->array) {
- MEM_freeN(stc->array);
- stc->array = NULL;
+ immEnd();
}
+
+ glDisable(GL_BLEND);
+
+ gpuPopMatrix();
+
+ yoffs += cache_draw_height;
}
-
- BLI_freelistN(&stime->caches);
-}
-static void time_cache_refresh(SpaceTime *stime)
-{
- /* Free previous caches to indicate full refresh */
- time_cache_free(stime);
+ immUnbindProgram();
+ gpuMatrixEnd();
+
+ BLI_freelistN(&pidlist);
}
/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
@@ -511,16 +466,6 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
/* ---------------- */
-static void time_refresh(const bContext *UNUSED(C), ScrArea *sa)
-{
- /* find the main timeline region and refresh cache display*/
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar) {
- SpaceTime *stime = (SpaceTime *)sa->spacedata.first;
- time_cache_refresh(stime);
- }
-}
-
/* editor level listener */
static void time_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn)
{
@@ -792,13 +737,6 @@ static SpaceLink *time_new(const bContext *C)
return (SpaceLink *)stime;
}
-/* not spacelink itself */
-static void time_free(SpaceLink *sl)
-{
- SpaceTime *stime = (SpaceTime *)sl;
-
- time_cache_free(stime);
-}
/* spacetype; init callback in ED_area_initialize() */
/* init is called to (re)initialize an existing editor (file read, screen changes) */
/* validate spacedata, add own area level handlers */
@@ -806,8 +744,6 @@ static void time_init(wmWindowManager *UNUSED(wm), ScrArea *sa)
{
SpaceTime *stime = (SpaceTime *)sa->spacedata.first;
- time_cache_free(stime);
-
/* enable all cache display */
stime->cache_display |= TIME_CACHE_DISPLAY;
stime->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES);
@@ -836,13 +772,11 @@ void ED_spacetype_time(void)
strncpy(st->name, "Timeline", BKE_ST_MAXNAME);
st->new = time_new;
- st->free = time_free;
st->init = time_init;
st->duplicate = time_duplicate;
st->operatortypes = time_operatortypes;
st->keymap = NULL;
st->listener = time_listener;
- st->refresh = time_refresh;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype time region");