diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/space_time | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c index b9a35de6779..2fbaffc5055 100644 --- a/source/blender/editors/space_time/space_time.c +++ b/source/blender/editors/space_time/space_time.c @@ -346,7 +346,7 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel, cons BLI_dlrbTree_free(&keys); } -static void time_draw_caches_keyframes(Main *bmain, SceneLayer *sl, View2D *v2d, bool onlysel, const unsigned char color[3]) +static void time_draw_caches_keyframes(Main *bmain, ViewLayer *sl, View2D *v2d, bool onlysel, const unsigned char color[3]) { CacheFile *cache_file; @@ -400,7 +400,7 @@ static void time_draw_caches_keyframes(Main *bmain, SceneLayer *sl, View2D *v2d, static void time_draw_keyframes(const bContext *C, ARegion *ar) { Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *ob = CTX_data_active_object(C); View2D *v2d = &ar->v2d; bool onlysel = ((scene->flag & SCE_KEYS_NO_SELONLY) == 0); |