diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-08-31 06:40:10 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-08-31 06:40:10 +0300 |
commit | 7c6136b35ca18da5a36b6030ade3b45dc5cb483d (patch) | |
tree | ccbb462c30e9c1f7419ff255e2ddfee7bbc81b91 /source/blender/editors/space_time | |
parent | e3c110e72e9d7a893d1681eeb84287032fc53d17 (diff) | |
parent | 18d135d05c53885eb7460e1c95cc8ebbdb771102 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r-- | source/blender/editors/space_time/space_time.c | 834 | ||||
-rw-r--r-- | source/blender/editors/space_time/time_ops.c | 226 |
2 files changed, 1060 insertions, 0 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c new file mode 100644 index 00000000000..e3fe124a5c4 --- /dev/null +++ b/source/blender/editors/space_time/space_time.c @@ -0,0 +1,834 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/editors/space_time/space_time.c + * \ingroup sptime + */ + + +#include <string.h> +#include <stdio.h> + +#include "DNA_cachefile_types.h" +#include "DNA_constraint_types.h" +#include "DNA_gpencil_types.h" +#include "DNA_modifier_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "MEM_guardedalloc.h" + +#include "BLI_blenlib.h" +#include "BLI_dlrbTree.h" +#include "BLI_utildefines.h" + +#include "BKE_constraint.h" +#include "BKE_context.h" +#include "BKE_main.h" +#include "BKE_modifier.h" +#include "BKE_screen.h" +#include "BKE_pointcache.h" + +#include "ED_anim_api.h" +#include "ED_keyframes_draw.h" +#include "ED_screen.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "BIF_gl.h" +#include "BIF_glutil.h" + +#include "UI_resources.h" +#include "UI_view2d.h" +#include "UI_interface.h" + +#include "ED_space_api.h" +#include "ED_markers.h" + +#include "time_intern.h" + +/* ************************ main time area region *********************** */ + +static void time_draw_sfra_efra(Scene *scene, View2D *v2d) +{ + /* draw darkened area outside of active timeline + * frame range used is preview range or scene range + */ + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnable(GL_BLEND); + glColor4f(0.0f, 0.0f, 0.0f, 0.4f); + + if (PSFRA < PEFRA) { + glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax); + glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax); + } + else { + glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax); + } + glDisable(GL_BLEND); + + UI_ThemeColorShade(TH_BACK, -60); + /* thin lines where the actual frames are */ + fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax); + fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax); +} + +static void time_draw_cache(Main *bmain, SpaceTime *stime, Object *ob, Scene *scene) +{ + PTCacheID *pid; + ListBase pidlist; + SpaceTimeCache *stc = stime->caches.first; + const float cache_draw_height = (4.0f * UI_DPI_FAC * U.pixelsize); + float yoffs = 0.f; + + if (!(stime->cache_display & TIME_CACHE_DISPLAY) || (!ob)) + return; + + BKE_ptcache_ids_from_object(bmain, &pidlist, ob, scene, 0); + + /* iterate over pointcaches on the active object, + * add spacetimecache and vertex array for each */ + for (pid = pidlist.first; pid; pid = pid->next) { + float col[4], *fp; + int i, sta = pid->cache->startframe, end = pid->cache->endframe; + int len = (end - sta + 1) * 4; + + switch (pid->type) { + case PTCACHE_TYPE_SOFTBODY: + if (!(stime->cache_display & TIME_CACHE_SOFTBODY)) continue; + break; + case PTCACHE_TYPE_PARTICLES: + if (!(stime->cache_display & TIME_CACHE_PARTICLES)) continue; + break; + case PTCACHE_TYPE_CLOTH: + if (!(stime->cache_display & TIME_CACHE_CLOTH)) continue; + break; + case PTCACHE_TYPE_SMOKE_DOMAIN: + case PTCACHE_TYPE_SMOKE_HIGHRES: + if (!(stime->cache_display & TIME_CACHE_SMOKE)) continue; + break; + case PTCACHE_TYPE_DYNAMICPAINT: + if (!(stime->cache_display & TIME_CACHE_DYNAMICPAINT)) continue; + break; + case PTCACHE_TYPE_RIGIDBODY: + if (!(stime->cache_display & TIME_CACHE_RIGIDBODY)) continue; + break; + } + + if (pid->cache->cached_frames == NULL) + continue; + + /* make sure we have stc with correct array length */ + if (stc == NULL || MEM_allocN_len(stc->array) != len * 2 * sizeof(float)) { + if (stc) { + MEM_freeN(stc->array); + } + else { + stc = MEM_callocN(sizeof(SpaceTimeCache), "spacetimecache"); + BLI_addtail(&stime->caches, stc); + } + + stc->array = MEM_callocN(len * 2 * sizeof(float), "SpaceTimeCache array"); + } + + /* fill the vertex array with a quad for each cached frame */ + for (i = sta, fp = stc->array; i <= end; i++) { + if (pid->cache->cached_frames[i - sta]) { + fp[0] = (float)i - 0.5f; + fp[1] = 0.0; + fp += 2; + + fp[0] = (float)i - 0.5f; + fp[1] = 1.0; + fp += 2; + + fp[0] = (float)i + 0.5f; + fp[1] = 1.0; + fp += 2; + + fp[0] = (float)i + 0.5f; + fp[1] = 0.0; + fp += 2; + } + } + + glPushMatrix(); + glTranslatef(0.0, (float)V2D_SCROLL_HEIGHT + yoffs, 0.0); + glScalef(1.0, cache_draw_height, 0.0); + + switch (pid->type) { + case PTCACHE_TYPE_SOFTBODY: + col[0] = 1.0; col[1] = 0.4; col[2] = 0.02; + col[3] = 0.1; + break; + case PTCACHE_TYPE_PARTICLES: + col[0] = 1.0; col[1] = 0.1; col[2] = 0.02; + col[3] = 0.1; + break; + case PTCACHE_TYPE_CLOTH: + col[0] = 0.1; col[1] = 0.1; col[2] = 0.75; + col[3] = 0.1; + break; + case PTCACHE_TYPE_SMOKE_DOMAIN: + case PTCACHE_TYPE_SMOKE_HIGHRES: + col[0] = 0.2; col[1] = 0.2; col[2] = 0.2; + col[3] = 0.1; + break; + case PTCACHE_TYPE_DYNAMICPAINT: + col[0] = 1.0; col[1] = 0.1; col[2] = 0.75; + col[3] = 0.1; + break; + case PTCACHE_TYPE_RIGIDBODY: + col[0] = 1.0; col[1] = 0.6; col[2] = 0.0; + col[3] = 0.1; + break; + default: + col[0] = 1.0; col[1] = 0.0; col[2] = 1.0; + col[3] = 0.1; + BLI_assert(0); + break; + } + glColor4fv(col); + + glEnable(GL_BLEND); + + glRectf((float)sta, 0.0, (float)end, 1.0); + + col[3] = 0.4f; + if (pid->cache->flag & PTCACHE_BAKED) { + col[0] -= 0.4f; col[1] -= 0.4f; col[2] -= 0.4f; + } + else if (pid->cache->flag & PTCACHE_OUTDATED) { + col[0] += 0.4f; col[1] += 0.4f; col[2] += 0.4f; + } + glColor4fv(col); + + glEnableClientState(GL_VERTEX_ARRAY); + glVertexPointer(2, GL_FLOAT, 0, stc->array); + glDrawArrays(GL_QUADS, 0, (fp - stc->array) / 2); + glDisableClientState(GL_VERTEX_ARRAY); + + glDisable(GL_BLEND); + + glPopMatrix(); + + yoffs += cache_draw_height; + + stc = stc->next; + } + + BLI_freelistN(&pidlist); + + /* free excessive caches */ + while (stc) { + SpaceTimeCache *tmp = stc->next; + BLI_remlink(&stime->caches, stc); + MEM_freeN(stc->array); + MEM_freeN(stc); + stc = tmp; + } +} + +static void time_cache_free(SpaceTime *stime) +{ + SpaceTimeCache *stc; + + for (stc = stime->caches.first; stc; stc = stc->next) { + if (stc->array) { + MEM_freeN(stc->array); + stc->array = NULL; + } + } + + BLI_freelistN(&stime->caches); +} + +static void time_cache_refresh(SpaceTime *stime) +{ + /* Free previous caches to indicate full refresh */ + time_cache_free(stime); +} + +/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */ +static ActKeyColumn *time_cfra_find_ak(ActKeyColumn *ak, float cframe) +{ + ActKeyColumn *akn = NULL; + + /* sanity checks */ + if (ak == NULL) + return NULL; + + /* check if this is a match, or whether it is in some subtree */ + if (cframe < ak->cfra) + akn = time_cfra_find_ak(ak->left, cframe); + else if (cframe > ak->cfra) + akn = time_cfra_find_ak(ak->right, cframe); + + /* if no match found (or found match), just use the current one */ + if (akn == NULL) + return ak; + else + return akn; +} + +/* helper for time_draw_keyframes() */ +static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel) +{ + bDopeSheet ads = {NULL}; + DLRBT_Tree keys; + ActKeyColumn *ak; + + float fac1 = (GS(id->name) == ID_GD) ? 0.8f : 0.6f; /* draw GPencil keys taller, to help distinguish them */ + float fac2 = 1.0f - fac1; + + float ymin = v2d->tot.ymin; + float ymax = v2d->tot.ymax * fac1 + ymin * fac2; + + /* init binarytree-list for getting keyframes */ + BLI_dlrbTree_init(&keys); + + /* init dopesheet settings */ + if (onlysel) + ads.filterflag |= ADS_FILTER_ONLYSEL; + + /* populate tree with keyframe nodes */ + switch (GS(id->name)) { + case ID_SCE: + scene_to_keylist(&ads, (Scene *)id, &keys, NULL); + break; + case ID_OB: + ob_to_keylist(&ads, (Object *)id, &keys, NULL); + break; + case ID_GD: + gpencil_to_keylist(&ads, (bGPdata *)id, &keys); + break; + case ID_CF: + cachefile_to_keylist(&ads, (CacheFile *)id, &keys, NULL); + break; + default: + break; + } + + /* build linked-list for searching */ + BLI_dlrbTree_linkedlist_sync(&keys); + + /* start drawing keyframes + * - we use the binary-search capabilities of the tree to only start from + * the first visible keyframe (last one can then be easily checked) + * - draw within a single GL block to be faster + */ + glBegin(GL_LINES); + for (ak = time_cfra_find_ak(keys.root, v2d->cur.xmin); + (ak) && (ak->cfra <= v2d->cur.xmax); + ak = ak->next) + { + glVertex2f(ak->cfra, ymin); + glVertex2f(ak->cfra, ymax); + } + glEnd(); // GL_LINES + + /* free temp stuff */ + BLI_dlrbTree_free(&keys); +} + +static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, bool onlysel) +{ + CacheFile *cache_file; + + for (cache_file = bmain->cachefiles.first; + cache_file; + cache_file = cache_file->id.next) + { + cache_file->draw_flag &= ~CACHEFILE_KEYFRAME_DRAWN; + } + + for (Base *base = scene->base.first; base; base = base->next) { + Object *ob = base->object; + + ModifierData *md = modifiers_findByType(ob, eModifierType_MeshSequenceCache); + + if (md) { + MeshSeqCacheModifierData *mcmd = (MeshSeqCacheModifierData *)md; + + cache_file = mcmd->cache_file; + + if (!cache_file || (cache_file->draw_flag & CACHEFILE_KEYFRAME_DRAWN) != 0) { + continue; + } + + cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN; + + time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel); + } + + for (bConstraint *con = ob->constraints.first; con; con = con->next) { + if (con->type != CONSTRAINT_TYPE_TRANSFORM_CACHE) { + continue; + } + + bTransformCacheConstraint *data = con->data; + + cache_file = data->cache_file; + + if (!cache_file || (cache_file->draw_flag & CACHEFILE_KEYFRAME_DRAWN) != 0) { + continue; + } + + cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN; + + time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel); + } + } +} + +/* draw keyframe lines for timeline */ +static void time_draw_keyframes(const bContext *C, ARegion *ar) +{ + Scene *scene = CTX_data_scene(C); + Object *ob = CTX_data_active_object(C); + View2D *v2d = &ar->v2d; + bool onlysel = ((scene->flag & SCE_KEYS_NO_SELONLY) == 0); + + /* set this for all keyframe lines once and for all */ + glLineWidth(1.0); + + /* draw cache files keyframes (if available) */ + UI_ThemeColor(TH_TIME_KEYFRAME); + time_draw_caches_keyframes(CTX_data_main(C), scene, v2d, onlysel); + + /* draw grease pencil keyframes (if available) */ + UI_ThemeColor(TH_TIME_GP_KEYFRAME); + if (scene->gpd) { + time_draw_idblock_keyframes(v2d, (ID *)scene->gpd, onlysel); + } + if (ob && ob->gpd) { + time_draw_idblock_keyframes(v2d, (ID *)ob->gpd, onlysel); + } + + /* draw scene keyframes first + * - don't try to do this when only drawing active/selected data keyframes, + * since this can become quite slow + */ + if (onlysel == 0) { + /* set draw color */ + UI_ThemeColorShade(TH_TIME_KEYFRAME, -50); + time_draw_idblock_keyframes(v2d, (ID *)scene, onlysel); + } + + /* draw keyframes from selected objects + * - only do the active object if in posemode (i.e. showing only keyframes for the bones) + * OR the onlysel flag was set, which means that only active object's keyframes should + * be considered + */ + UI_ThemeColor(TH_TIME_KEYFRAME); + + if (ob && ((ob->mode == OB_MODE_POSE) || onlysel)) { + /* draw keyframes for active object only */ + time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel); + } + else { + bool active_done = false; + + /* draw keyframes from all selected objects */ + CTX_DATA_BEGIN (C, Object *, obsel, selected_objects) + { + /* last arg is 0, since onlysel doesn't apply here... */ + time_draw_idblock_keyframes(v2d, (ID *)obsel, 0); + + /* if this object is the active one, set flag so that we don't draw again */ + if (obsel == ob) + active_done = true; + } + CTX_DATA_END; + + /* if active object hasn't been done yet, draw it... */ + if (ob && (active_done == 0)) + time_draw_idblock_keyframes(v2d, (ID *)ob, 0); + } +} + +/* ---------------- */ + +static void time_refresh(const bContext *UNUSED(C), ScrArea *sa) +{ + /* find the main timeline region and refresh cache display*/ + ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW); + if (ar) { + SpaceTime *stime = (SpaceTime *)sa->spacedata.first; + time_cache_refresh(stime); + } +} + +/* editor level listener */ +static void time_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn) +{ + + /* mainly for updating cache display */ + switch (wmn->category) { + case NC_OBJECT: + { + switch (wmn->data) { + case ND_BONE_SELECT: + case ND_BONE_ACTIVE: + case ND_POINTCACHE: + case ND_MODIFIER: + case ND_PARTICLE: + case ND_KEYS: + ED_area_tag_refresh(sa); + ED_area_tag_redraw(sa); + break; + } + break; + } + case NC_SCENE: + { + switch (wmn->data) { + case ND_RENDER_RESULT: + ED_area_tag_redraw(sa); + break; + case ND_OB_ACTIVE: + case ND_FRAME: + ED_area_tag_refresh(sa); + break; + case ND_FRAME_RANGE: + { + ARegion *ar; + Scene *scene = wmn->reference; + + for (ar = sa->regionbase.first; ar; ar = ar->next) { + if (ar->regiontype == RGN_TYPE_WINDOW) { + ar->v2d.tot.xmin = (float)(SFRA - 4); + ar->v2d.tot.xmax = (float)(EFRA + 4); + break; + } + } + break; + } + } + break; + } + case NC_SPACE: + { + switch (wmn->data) { + case ND_SPACE_CHANGED: + ED_area_tag_refresh(sa); + break; + } + break; + } + case NC_WM: + { + switch (wmn->data) { + case ND_FILEREAD: + ED_area_tag_refresh(sa); + break; + } + break; + } + } +} + +/* ---------------- */ + +/* add handlers, stuff you only do once or on area/region changes */ +static void time_main_region_init(wmWindowManager *wm, ARegion *ar) +{ + wmKeyMap *keymap; + + UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); + + /* own keymap */ + keymap = WM_keymap_ensure(wm->defaultconf, "Timeline", SPACE_TIME, 0); + WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); +} + +static void time_main_region_draw(const bContext *C, ARegion *ar) +{ + /* draw entirely, view changes should be handled here */ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); + SpaceTime *stime = CTX_wm_space_time(C); + Object *obact = CTX_data_active_object(C); + View2D *v2d = &ar->v2d; + View2DGrid *grid; + View2DScrollers *scrollers; + int unit, flag = 0; + + /* clear and setup matrix */ + UI_ThemeClearColor(TH_BACK); + glClear(GL_COLOR_BUFFER_BIT); + + UI_view2d_view_ortho(v2d); + + /* grid */ + unit = (stime->flag & TIME_DRAWFRAMES) ? V2D_UNIT_FRAMES : V2D_UNIT_SECONDS; + grid = UI_view2d_grid_calc(scene, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy); + UI_view2d_grid_draw(v2d, grid, (V2D_VERTICAL_LINES | V2D_VERTICAL_AXIS)); + UI_view2d_grid_free(grid); + + ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW); + + /* start and end frame */ + time_draw_sfra_efra(scene, v2d); + + /* current frame */ + flag = DRAWCFRA_WIDE; /* this is only really needed on frames where there's a keyframe, but this will do... */ + if ((stime->flag & TIME_DRAWFRAMES) == 0) flag |= DRAWCFRA_UNIT_SECONDS; + if (stime->flag & TIME_CFRA_NUM) flag |= DRAWCFRA_SHOW_NUMBOX; + ANIM_draw_cfra(C, v2d, flag); + + UI_view2d_view_ortho(v2d); + + /* keyframes */ + time_draw_keyframes(C, ar); + + /* markers */ + UI_view2d_view_orthoSpecial(ar, v2d, 1); + ED_markers_draw(C, 0); + + /* caches */ + time_draw_cache(bmain, stime, obact, scene); + + /* callback */ + UI_view2d_view_ortho(v2d); + ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW); + + /* reset view matrix */ + UI_view2d_view_restore(C); + + /* scrollers */ + scrollers = UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY); + UI_view2d_scrollers_draw(C, v2d, scrollers); + UI_view2d_scrollers_free(scrollers); +} + +static void time_main_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn) +{ + /* context changes */ + switch (wmn->category) { + case NC_SPACE: + if (wmn->data == ND_SPACE_TIME) + ED_region_tag_redraw(ar); + break; + + case NC_ANIMATION: + ED_region_tag_redraw(ar); + break; + + case NC_SCENE: + switch (wmn->data) { + case ND_OB_SELECT: + case ND_OB_ACTIVE: + case ND_FRAME: + case ND_FRAME_RANGE: + case ND_KEYINGSET: + case ND_RENDER_OPTIONS: + ED_region_tag_redraw(ar); + break; + } + break; + case NC_GPENCIL: + if (wmn->data == ND_DATA) + ED_region_tag_redraw(ar); + break; + } +} + +/* ************************ header time area region *********************** */ + +/* add handlers, stuff you only do once or on area/region changes */ +static void time_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar) +{ + ED_region_header_init(ar); +} + +static void time_header_region_draw(const bContext *C, ARegion *ar) +{ + ED_region_header(C, ar); +} + +static void time_header_region_listener(bScreen *UNUSED(sc), ScrArea *UNUSED(sa), ARegion *ar, wmNotifier *wmn) +{ + /* context changes */ + switch (wmn->category) { + case NC_SCREEN: + { + if (wmn->data == ND_ANIMPLAY) + ED_region_tag_redraw(ar); + break; + } + case NC_SCENE: + { + switch (wmn->data) { + case ND_RENDER_RESULT: + case ND_OB_SELECT: + case ND_FRAME: + case ND_FRAME_RANGE: + case ND_KEYINGSET: + case ND_RENDER_OPTIONS: + ED_region_tag_redraw(ar); + break; + } + break; + } + case NC_SPACE: + { + if (wmn->data == ND_SPACE_TIME) + ED_region_tag_redraw(ar); + break; + } + } +} + +/* ******************** default callbacks for time space ***************** */ + +static SpaceLink *time_new(const bContext *C) +{ + Scene *scene = CTX_data_scene(C); + ARegion *ar; + SpaceTime *stime; + + stime = MEM_callocN(sizeof(SpaceTime), "inittime"); + + stime->spacetype = SPACE_TIME; + stime->flag |= TIME_DRAWFRAMES; + + /* header */ + ar = MEM_callocN(sizeof(ARegion), "header for time"); + + BLI_addtail(&stime->regionbase, ar); + ar->regiontype = RGN_TYPE_HEADER; + ar->alignment = RGN_ALIGN_BOTTOM; + + /* main region */ + ar = MEM_callocN(sizeof(ARegion), "main region for time"); + + BLI_addtail(&stime->regionbase, ar); + ar->regiontype = RGN_TYPE_WINDOW; + + ar->v2d.tot.xmin = (float)(SFRA - 4); + ar->v2d.tot.ymin = 0.0f; + ar->v2d.tot.xmax = (float)(EFRA + 4); + ar->v2d.tot.ymax = 50.0f; + + ar->v2d.cur = ar->v2d.tot; + + ar->v2d.min[0] = 1.0f; + ar->v2d.min[1] = 50.0f; + + ar->v2d.max[0] = MAXFRAMEF; + ar->v2d.max[1] = 50.0; + + ar->v2d.minzoom = 0.1f; + ar->v2d.maxzoom = 10.0; + + ar->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_SCALE_HORIZONTAL); + ar->v2d.align |= V2D_ALIGN_NO_NEG_Y; + ar->v2d.keepofs |= V2D_LOCKOFS_Y; + ar->v2d.keepzoom |= V2D_LOCKZOOM_Y; + + + return (SpaceLink *)stime; +} + +/* not spacelink itself */ +static void time_free(SpaceLink *sl) +{ + SpaceTime *stime = (SpaceTime *)sl; + + time_cache_free(stime); +} +/* spacetype; init callback in ED_area_initialize() */ +/* init is called to (re)initialize an existing editor (file read, screen changes) */ +/* validate spacedata, add own area level handlers */ +static void time_init(wmWindowManager *UNUSED(wm), ScrArea *sa) +{ + SpaceTime *stime = (SpaceTime *)sa->spacedata.first; + + time_cache_free(stime); + + /* enable all cache display */ + stime->cache_display |= TIME_CACHE_DISPLAY; + stime->cache_display |= (TIME_CACHE_SOFTBODY | TIME_CACHE_PARTICLES); + stime->cache_display |= (TIME_CACHE_CLOTH | TIME_CACHE_SMOKE | TIME_CACHE_DYNAMICPAINT); + stime->cache_display |= TIME_CACHE_RIGIDBODY; +} + +static SpaceLink *time_duplicate(SpaceLink *sl) +{ + SpaceTime *stime = (SpaceTime *)sl; + SpaceTime *stimen = MEM_dupallocN(stime); + + BLI_listbase_clear(&stimen->caches); + + return (SpaceLink *)stimen; +} + +/* only called once, from space_api/spacetypes.c */ +/* it defines all callbacks to maintain spaces */ +void ED_spacetype_time(void) +{ + SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype time"); + ARegionType *art; + + st->spaceid = SPACE_TIME; + strncpy(st->name, "Timeline", BKE_ST_MAXNAME); + + st->new = time_new; + st->free = time_free; + st->init = time_init; + st->duplicate = time_duplicate; + st->operatortypes = time_operatortypes; + st->keymap = NULL; + st->listener = time_listener; + st->refresh = time_refresh; + + /* regions: main window */ + art = MEM_callocN(sizeof(ARegionType), "spacetype time region"); + art->regionid = RGN_TYPE_WINDOW; + art->keymapflag = ED_KEYMAP_VIEW2D | ED_KEYMAP_MARKERS | ED_KEYMAP_ANIMATION | ED_KEYMAP_FRAMES; + + art->init = time_main_region_init; + art->draw = time_main_region_draw; + art->listener = time_main_region_listener; + art->keymap = time_keymap; + art->lock = 1; /* Due to pointcache, see T4960. */ + BLI_addhead(&st->regiontypes, art); + + /* regions: header */ + art = MEM_callocN(sizeof(ARegionType), "spacetype time region"); + art->regionid = RGN_TYPE_HEADER; + art->prefsizey = HEADERY; + art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER; + + art->init = time_header_region_init; + art->draw = time_header_region_draw; + art->listener = time_header_region_listener; + BLI_addhead(&st->regiontypes, art); + + BKE_spacetype_register(st); +} diff --git a/source/blender/editors/space_time/time_ops.c b/source/blender/editors/space_time/time_ops.c new file mode 100644 index 00000000000..a68bd2a9fbb --- /dev/null +++ b/source/blender/editors/space_time/time_ops.c @@ -0,0 +1,226 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2008 Blender Foundation. + * All rights reserved. + * + * + * Contributor(s): Blender Foundation + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/editors/space_time/time_ops.c + * \ingroup sptime + */ + + +#include <stdlib.h> +#include <math.h> + +#include "DNA_scene_types.h" + +#include "BLI_blenlib.h" +#include "BLI_utildefines.h" + +#include "BKE_context.h" + +#include "ED_anim_api.h" +#include "ED_screen.h" + +#include "WM_api.h" +#include "WM_types.h" + +#include "time_intern.h" + +/* ****************** Start/End Frame Operators *******************************/ +static int time_set_sfra_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Scene *scene = CTX_data_scene(C); + int frame; + + if (scene == NULL) + return OPERATOR_CANCELLED; + + frame = CFRA; + + /* if Preview Range is defined, set the 'start' frame for that */ + if (PRVRANGEON) + scene->r.psfra = frame; + else + scene->r.sfra = frame; + + if (PEFRA < frame) { + if (PRVRANGEON) + scene->r.pefra = frame; + else + scene->r.efra = frame; + } + + WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); + + return OPERATOR_FINISHED; +} + +static void TIME_OT_start_frame_set(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Set Start Frame"; + ot->idname = "TIME_OT_start_frame_set"; + ot->description = "Set the start frame"; + + /* api callbacks */ + ot->exec = time_set_sfra_exec; + ot->poll = ED_operator_timeline_active; + + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; +} + + +static int time_set_efra_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Scene *scene = CTX_data_scene(C); + int frame; + + if (scene == NULL) + return OPERATOR_CANCELLED; + + frame = CFRA; + + /* if Preview Range is defined, set the 'end' frame for that */ + if (PRVRANGEON) + scene->r.pefra = frame; + else + scene->r.efra = frame; + + if (PSFRA > frame) { + if (PRVRANGEON) + scene->r.psfra = frame; + else + scene->r.sfra = frame; + } + + WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); + + return OPERATOR_FINISHED; +} + +static void TIME_OT_end_frame_set(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "Set End Frame"; + ot->idname = "TIME_OT_end_frame_set"; + ot->description = "Set the end frame"; + + /* api callbacks */ + ot->exec = time_set_efra_exec; + ot->poll = ED_operator_timeline_active; + + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; +} + +/* ************************ View All Operator *******************************/ + +static int time_view_all_exec(bContext *C, wmOperator *UNUSED(op)) +{ + Scene *scene = CTX_data_scene(C); + ARegion *ar = CTX_wm_region(C); + + if (ELEM(NULL, scene, ar)) + return OPERATOR_CANCELLED; + + View2D *v2d = &ar->v2d; + + /* set extents of view to start/end frames (Preview Range too) */ + v2d->cur.xmin = (float)PSFRA; + v2d->cur.xmax = (float)PEFRA; + + /* we need an extra "buffer" factor on either side so that the endpoints are visible */ + const float extra = 0.01f * BLI_rctf_size_x(&v2d->cur); + v2d->cur.xmin -= extra; + v2d->cur.xmax += extra; + + /* this only affects this TimeLine instance, so just force redraw of this region */ + ED_region_tag_redraw(ar); + + return OPERATOR_FINISHED; +} + +static void TIME_OT_view_all(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "View All"; + ot->idname = "TIME_OT_view_all"; + ot->description = "Show the entire playable frame range"; + + /* api callbacks */ + ot->exec = time_view_all_exec; + ot->poll = ED_operator_timeline_active; + + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; +} + +/* ************************ View Frame Operator *******************************/ + +static int time_view_frame_exec(bContext *C, wmOperator *op) +{ + const int smooth_viewtx = WM_operator_smooth_viewtx_get(op); + ANIM_center_frame(C, smooth_viewtx); + + return OPERATOR_FINISHED; +} + +static void TIME_OT_view_frame(wmOperatorType *ot) +{ + /* identifiers */ + ot->name = "View Frame"; + ot->idname = "TIME_OT_view_frame"; + ot->description = "Reset viewable area to show range around current frame"; + + /* api callbacks */ + ot->exec = time_view_frame_exec; + ot->poll = ED_operator_timeline_active; + + /* flags */ + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; +} + +/* ************************** registration **********************************/ + +void time_operatortypes(void) +{ + WM_operatortype_append(TIME_OT_start_frame_set); + WM_operatortype_append(TIME_OT_end_frame_set); + WM_operatortype_append(TIME_OT_view_all); + WM_operatortype_append(TIME_OT_view_frame); +} + +void time_keymap(wmKeyConfig *keyconf) +{ + wmKeyMap *keymap = WM_keymap_ensure(keyconf, "Timeline", SPACE_TIME, 0); + + WM_keymap_add_item(keymap, "TIME_OT_start_frame_set", SKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "TIME_OT_end_frame_set", EKEY, KM_PRESS, 0, 0); + WM_keymap_add_item(keymap, "TIME_OT_view_all", HOMEKEY, KM_PRESS, 0, 0); +#ifdef WITH_INPUT_NDOF + WM_keymap_add_item(keymap, "TIME_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); +#endif + WM_keymap_add_item(keymap, "TIME_OT_view_frame", PAD0, KM_PRESS, 0, 0); +} |