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authorDalai Felinto <dfelinto@gmail.com>2017-04-10 13:21:13 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-10 13:21:13 +0300
commitf87815705b8fcdc4f4a527303429a32ecca3fd88 (patch)
tree6b146c24c2978ec144426b267650965a7e86a6af /source/blender/editors/space_time
parentb6ba507c1be23fd9e6af975ed9dddcf7a57cf8f3 (diff)
Make build with GL 3.3 again
This is a workaround while the PRIM_QUADS_XXX are still in the code
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r--source/blender/editors/space_time/space_time.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index b0280d387e7..a47fd3a2e34 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -214,6 +214,7 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
immUniformColor4fv(col);
+#ifdef WITH_GL_PROFILE_COMPAT
if (len > 0) {
immBeginAtMost(PRIM_QUADS_XXX, len);
@@ -229,6 +230,7 @@ static void time_draw_cache(SpaceTime *stime, Object *ob, Scene *scene)
immEnd();
}
+#endif
glDisable(GL_BLEND);