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authorDalai Felinto <dfelinto@gmail.com>2016-10-13 01:12:14 +0300
committerDalai Felinto <dfelinto@gmail.com>2016-10-13 01:36:54 +0300
commitf6e7e46fac71eda949858edcf21fab79a5a2573f (patch)
treed7540c1e1a7c963a6e448bd11424c6443997be42 /source/blender/editors/space_time
parent683656681c994e6d1f91e63760a7b8d5ece15af5 (diff)
Immediate mode: timeline (keyframes and range)
Part of T49043
Diffstat (limited to 'source/blender/editors/space_time')
-rw-r--r--source/blender/editors/space_time/space_time.c105
1 files changed, 74 insertions, 31 deletions
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index b6fd040e552..685f513c6e8 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -68,6 +68,8 @@
#include "ED_space_api.h"
#include "ED_markers.h"
+#include "GPU_immediate.h"
+
#include "time_intern.h"
/* ************************ main time area region *********************** */
@@ -79,21 +81,42 @@ static void time_draw_sfra_efra(Scene *scene, View2D *v2d)
*/
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
-
+
+ VertexFormat *format = immVertexFormat();
+ unsigned pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4f(0.0f, 0.0f, 0.0f, 0.4f);
+
if (PSFRA < PEFRA) {
- glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
- glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
+ immRectf(pos, v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
+ immRectf(pos, (float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
}
else {
- glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
+ immRectf(pos, v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
}
+
+ immUnbindProgram();
+
glDisable(GL_BLEND);
- UI_ThemeColorShade(TH_BACK, -60);
/* thin lines where the actual frames are */
- fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
- fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax);
+ unsigned char color[3];
+ UI_GetThemeColorShade3ubv(TH_BACK, -60, color);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3ubv(color);
+
+ immBegin(GL_LINES, 4);
+
+ immVertex2f(pos, (float)PSFRA, v2d->cur.ymin);
+ immVertex2f(pos, (float)PSFRA, v2d->cur.ymax);
+
+ immVertex2f(pos, (float)PEFRA, v2d->cur.ymin);
+ immVertex2f(pos, (float)PEFRA, v2d->cur.ymax);
+
+ immEnd();
+ immUnbindProgram();
}
static void time_cache_free(SpaceTime *stime)
@@ -139,7 +162,7 @@ static ActKeyColumn *time_cfra_find_ak(ActKeyColumn *ak, float cframe)
}
/* helper for time_draw_keyframes() */
-static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel)
+static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel, const unsigned char color[3])
{
bDopeSheet ads = {NULL};
DLRBT_Tree keys;
@@ -182,21 +205,39 @@ static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel)
* the first visible keyframe (last one can then be easily checked)
* - draw within a single GL block to be faster
*/
- glBegin(GL_LINES);
- for (ak = time_cfra_find_ak(keys.root, v2d->cur.xmin);
- (ak) && (ak->cfra <= v2d->cur.xmax);
+
+ ActKeyColumn *link;
+ int max_len = 0;
+
+ ak = time_cfra_find_ak(keys.root, v2d->cur.xmin);
+
+ for (link = ak; link; link = link->next) {
+ max_len++;
+ }
+
+ VertexFormat *format = immVertexFormat();
+ unsigned pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3ubv(color);
+
+ immBeginAtMost(GL_LINES, max_len * 2.0f);
+
+ for (;(ak) && (ak->cfra <= v2d->cur.xmax);
ak = ak->next)
{
- glVertex2f(ak->cfra, ymin);
- glVertex2f(ak->cfra, ymax);
+ immVertex2f(pos, ak->cfra, ymin);
+ immVertex2f(pos, ak->cfra, ymax);
}
- glEnd(); // GL_LINES
-
+
+ immEnd();
+ immUnbindProgram();
+
/* free temp stuff */
BLI_dlrbTree_free(&keys);
}
-static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, bool onlysel)
+static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, bool onlysel, const unsigned char color[3])
{
CacheFile *cache_file;
@@ -223,7 +264,7 @@ static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, b
cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN;
- time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel);
+ time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel, color);
}
for (bConstraint *con = ob->constraints.first; con; con = con->next) {
@@ -241,7 +282,7 @@ static void time_draw_caches_keyframes(Main *bmain, Scene *scene, View2D *v2d, b
cache_file->draw_flag |= CACHEFILE_KEYFRAME_DRAWN;
- time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel);
+ time_draw_idblock_keyframes(v2d, (ID *)cache_file, onlysel, color);
}
}
}
@@ -253,21 +294,23 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
Object *ob = CTX_data_active_object(C);
View2D *v2d = &ar->v2d;
bool onlysel = ((scene->flag & SCE_KEYS_NO_SELONLY) == 0);
+ unsigned char color[3];
/* set this for all keyframe lines once and for all */
glLineWidth(1.0);
/* draw cache files keyframes (if available) */
- UI_ThemeColor(TH_TIME_KEYFRAME);
- time_draw_caches_keyframes(CTX_data_main(C), scene, v2d, onlysel);
+ UI_GetThemeColor3ubv(TH_TIME_KEYFRAME, color);
+ time_draw_caches_keyframes(CTX_data_main(C), scene, v2d, onlysel, color);
/* draw grease pencil keyframes (if available) */
- UI_ThemeColor(TH_TIME_GP_KEYFRAME);
+ UI_GetThemeColor3ubv(TH_TIME_GP_KEYFRAME, color);
+
if (scene->gpd) {
- time_draw_idblock_keyframes(v2d, (ID *)scene->gpd, onlysel);
+ time_draw_idblock_keyframes(v2d, (ID *)scene->gpd, onlysel, color);
}
if (ob && ob->gpd) {
- time_draw_idblock_keyframes(v2d, (ID *)ob->gpd, onlysel);
+ time_draw_idblock_keyframes(v2d, (ID *)ob->gpd, onlysel, color);
}
/* draw scene keyframes first
@@ -276,8 +319,8 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
*/
if (onlysel == 0) {
/* set draw color */
- UI_ThemeColorShade(TH_TIME_KEYFRAME, -50);
- time_draw_idblock_keyframes(v2d, (ID *)scene, onlysel);
+ UI_GetThemeColorShade3ubv(TH_TIME_KEYFRAME, -50, color);
+ time_draw_idblock_keyframes(v2d, (ID *)scene, onlysel, color);
}
/* draw keyframes from selected objects
@@ -285,11 +328,11 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
* OR the onlysel flag was set, which means that only active object's keyframes should
* be considered
*/
- UI_ThemeColor(TH_TIME_KEYFRAME);
-
+ UI_GetThemeColor3ubv(TH_TIME_KEYFRAME, color);
+
if (ob && ((ob->mode == OB_MODE_POSE) || onlysel)) {
/* draw keyframes for active object only */
- time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel);
+ time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel, color);
}
else {
bool active_done = false;
@@ -298,7 +341,7 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
CTX_DATA_BEGIN (C, Object *, obsel, selected_objects)
{
/* last arg is 0, since onlysel doesn't apply here... */
- time_draw_idblock_keyframes(v2d, (ID *)obsel, 0);
+ time_draw_idblock_keyframes(v2d, (ID *)obsel, 0, color);
/* if this object is the active one, set flag so that we don't draw again */
if (obsel == ob)
@@ -308,7 +351,7 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
/* if active object hasn't been done yet, draw it... */
if (ob && (active_done == 0))
- time_draw_idblock_keyframes(v2d, (ID *)ob, 0);
+ time_draw_idblock_keyframes(v2d, (ID *)ob, 0, color);
}
}