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authorCampbell Barton <ideasman42@gmail.com>2019-04-18 22:13:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-19 07:53:38 +0300
commit9573bf432c4b06d940b4b38cc455826f47518884 (patch)
tree6e8d4136abfbbd953423b1b6948ab64f11187eee /source/blender/editors/space_topbar
parent638938e5a8c30c405c3b4e96ab4f78095003958b (diff)
UI: move top-bar into the spaces header
Currently this is only in the 3D viewport however all spaces that use the tool-system will have this region added. D4680 by @brecht with own updates.
Diffstat (limited to 'source/blender/editors/space_topbar')
-rw-r--r--source/blender/editors/space_topbar/space_topbar.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/editors/space_topbar/space_topbar.c b/source/blender/editors/space_topbar/space_topbar.c
index 46a86bcbc86..8b290009a97 100644
--- a/source/blender/editors/space_topbar/space_topbar.c
+++ b/source/blender/editors/space_topbar/space_topbar.c
@@ -71,10 +71,6 @@ static SpaceLink *topbar_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sc
ar->alignment = RGN_ALIGN_RIGHT | RGN_SPLIT_PREV;
/* main regions */
- ar = MEM_callocN(sizeof(ARegion), "right aligned main region for topbar");
- BLI_addtail(&stopbar->regionbase, ar);
- ar->regiontype = RGN_TYPE_WINDOW;
- ar->alignment = RGN_ALIGN_RIGHT;
ar = MEM_callocN(sizeof(ARegion), "main region of topbar");
BLI_addtail(&stopbar->regionbase, ar);
ar->regiontype = RGN_TYPE_WINDOW;