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authorSergey Sharybin <sergey.vfx@gmail.com>2015-11-28 19:20:30 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-11-28 19:20:30 +0300
commit51f996836c1bd6484905b224c46f497c7faf66a2 (patch)
tree689941e392e3a141589943d5db6bfb55b5c3b142 /source/blender/editors/space_userpref
parent2ae7593700a2442cba40e0085301e68a075e0cab (diff)
C++ RNA: Pass structures by reference
C++ structures might be rather big and passing them by value is not really optimal. There should be no functional changes apart from better memory access pattern when synchronizing huge scenes to Cycles.
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