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author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-08-30 19:54:36 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:29:56 +0300 |
commit | d8cf12fe5a18309e968ffc3b326d70554013b5a7 (patch) | |
tree | c9ec99742901601a9cd5cccf62b4c8d2291813ed /source/blender/editors/space_view3d/CMakeLists.txt | |
parent | 5a43e8493e3851d076365dc106e0fa18ab21eebe (diff) |
Debug drawing for simulations, to aid in visualizing abstract data such
as forces, velocities, contact points etc.
This uses a hash table to store debug elements (dots, lines, vectors at
this point). The hash table allows continuous display of elements that
are generated only in certain time steps, e.g. contact points, while
avoiding massive memory allocation. In any case, this system is really
a development feature, but very helpful in finding issues with the
internal solver data.
Diffstat (limited to 'source/blender/editors/space_view3d/CMakeLists.txt')
-rw-r--r-- | source/blender/editors/space_view3d/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt index 320267a4a7c..ab69e67361d 100644 --- a/source/blender/editors/space_view3d/CMakeLists.txt +++ b/source/blender/editors/space_view3d/CMakeLists.txt @@ -44,6 +44,7 @@ set(SRC drawarmature.c drawmesh.c drawobject.c + drawsimdebug.c drawvolume.c space_view3d.c view3d_buttons.c |