diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-31 02:02:38 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-31 02:02:38 +0300 |
commit | b349f7c99d770673cfd27b3ce7de311db33d6b3f (patch) | |
tree | bd3115583fc0edd04b3dba8fdbeeab789b159130 /source/blender/editors/space_view3d/drawanimviz.c | |
parent | 97d2ca8a3309e3b74990430672e74b1239f76636 (diff) |
Minor speedups for 3D view text drawing ~10-15% improved frame-rate with particle display.
- ascii text drawing functions, slightly faster since they dont have to do hash lookups & utf8 conversions for each char.
- used ascii drawing functions for the view3d's number display.
- each text item was using fixed 128 chars, now only allocate the string length needed.
Diffstat (limited to 'source/blender/editors/space_view3d/drawanimviz.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawanimviz.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c index 52bb90aa8f0..7035006ea70 100644 --- a/source/blender/editors/space_view3d/drawanimviz.c +++ b/source/blender/editors/space_view3d/drawanimviz.c @@ -31,6 +31,7 @@ #include <string.h> #include <math.h> +#include "BLO_sys_types.h" #include "DNA_anim_types.h" #include "DNA_armature_types.h" @@ -213,7 +214,7 @@ void draw_motion_path_instance(Scene *scene, if (i == 0) { sprintf(str, "%d", (i+sfra)); mul_v3_m4v3(co, ob->imat, mpv->co); - view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE); + view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE|V3D_CACHE_TEXT_ASCII); } else if ((i > stepsize) && (i < len-stepsize)) { bMotionPathVert *mpvP = (mpv - stepsize); @@ -222,7 +223,7 @@ void draw_motion_path_instance(Scene *scene, if ((equals_v3v3(mpv->co, mpvP->co)==0) || (equals_v3v3(mpv->co, mpvN->co)==0)) { sprintf(str, "%d", (sfra+i)); mul_v3_m4v3(co, ob->imat, mpv->co); - view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE); + view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE|V3D_CACHE_TEXT_ASCII); } } } @@ -280,7 +281,7 @@ void draw_motion_path_instance(Scene *scene, sprintf(str, "%d", (sfra+i)); mul_v3_m4v3(co, ob->imat, mpv->co); - view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE); + view3d_cached_text_draw_add(co, str, 0, V3D_CACHE_TEXT_WORLDSPACE|V3D_CACHE_TEXT_ASCII); } } } |