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authorCampbell Barton <ideasman42@gmail.com>2015-09-21 16:49:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-21 16:57:08 +0300
commit84b074baedd9d472ff2f52759b15f119de4f69c2 (patch)
tree21b4b9c5f1dbb56c47a5cab796207526e2eaaee8 /source/blender/editors/space_view3d/drawarmature.c
parent0dbde559cfff511e75ab44e2c3d7efe8321dc309 (diff)
Armature drawing: custom shape scale options
- Custom scale: Avoids having multiple custom-shapes at different sizes. - Option not to use bones length: So changes in edit-mode don't resize the custom-shape.
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 2579972cf0f..f7698b0e9f3 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1778,7 +1778,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
}
draw_custom_bone(scene, v3d, rv3d, pchan->custom,
- OB_SOLID, arm->flag, flag, index, bone->length);
+ OB_SOLID, arm->flag, flag, index, PCHAN_CUSTOM_DRAW_SIZE(pchan));
}
}
else {
@@ -1869,7 +1869,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
flag |= BONE_DRAW_ACTIVE;
draw_custom_bone(scene, v3d, rv3d, pchan->custom,
- OB_WIRE, arm->flag, flag, index, bone->length);
+ OB_WIRE, arm->flag, flag, index, PCHAN_CUSTOM_DRAW_SIZE(pchan));
glPopMatrix();
}