Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
commit405cf80eb8dc2df8ae160aee70aef34052add24a (patch)
treef03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/blender/editors/space_view3d/drawarmature.c
parent71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff)
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c21
1 files changed, 8 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 5d130cee48d..dfdd70b11e7 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -37,8 +37,6 @@
#include "MEM_guardedalloc.h"
-#include "BMF_Api.h"
-
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
@@ -74,6 +72,7 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "BLF_api.h"
#include "UI_resources.h"
@@ -1806,9 +1805,8 @@ static void draw_pose_channels(Scene *scene, View3D *v3d, RegionView3D *rv3d, Ba
/* Draw names of bone */
if (arm->flag & ARM_DRAWNAMES) {
VecMidf(vec, pchan->pose_head, pchan->pose_tail);
- glRasterPos3fv(vec);
- BMF_DrawString(G.font, " ");
- BMF_DrawString(G.font, pchan->name);
+ BLF_draw_default(vec[0], vec[1], vec[2], " ");
+ BLF_draw_default(vec[0] + BLF_width_default(" "), vec[1], vec[2], pchan->name);
}
/* Draw additional axes on the bone tail */
@@ -1993,8 +1991,8 @@ static void draw_ebones(View3D *v3d, RegionView3D *rv3d, Object *ob, int dt)
if (arm->flag & ARM_DRAWNAMES) {
VecMidf(vec, eBone->head, eBone->tail);
glRasterPos3fv(vec);
- BMF_DrawString(G.font, " ");
- BMF_DrawString(G.font, eBone->name);
+ BLF_draw_default(vec[0], vec[1], vec[2], " ");
+ BLF_draw_default(vec[0] + BLF_width_default(" "), vec[1], vec[2], eBone->name);
}
/* Draw additional axes */
if (arm->flag & ARM_DRAWAXES) {
@@ -2155,15 +2153,13 @@ static void draw_pose_paths(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
/* only draw framenum if several consecutive highlighted points don't occur on same point */
if (a == 0) {
- glRasterPos3fv(fp);
sprintf(str, " %d\n", (a+sfra));
- BMF_DrawString(G.font, str);
+ BLF_draw_default(fp[0], fp[1], fp[2], str);
}
else if ((a > stepsize) && (a < len-stepsize)) {
if ((VecEqual(fp, fp-(stepsize*3))==0) || (VecEqual(fp, fp+(stepsize*3))==0)) {
- glRasterPos3fv(fp);
sprintf(str, " %d\n", (a+sfra));
- BMF_DrawString(G.font, str);
+ BLF_draw_default(fp[0], fp[1], fp[2], str);
}
}
}
@@ -2205,9 +2201,8 @@ static void draw_pose_paths(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
if (ak->cfra == (a+sfra)) {
char str[32];
- glRasterPos3fv(fp);
sprintf(str, " %d\n", (a+sfra));
- BMF_DrawString(G.font, str);
+ BLF_draw_default(fp[0], fp[1], fp[2], str);
}
}
}