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authorCampbell Barton <ideasman42@gmail.com>2017-03-14 10:01:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-03-14 10:02:27 +0300
commit810982a95c950610fe10b6d17f919c8eed91782f (patch)
tree426cb1c35ae90e47e8e1082fd839fedbfbe4850f /source/blender/editors/space_view3d/drawarmature.c
parent76acaefdd746640eec10f5c0098928f220b27f5c (diff)
Fix T50932: depth picking w/ pose-bone constraints
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 149144d969a..47a19bc83cc 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1265,7 +1265,7 @@ static void draw_b_bone(const short dt, int armflag, int boneflag, short constfl
else {
/* wire */
if (armflag & ARM_POSEMODE) {
- if (constflag) {
+ if (constflag && ((G.f & G_PICKSEL) == 0)) {
/* set constraint colors */
if (set_pchan_glColor(PCHAN_COLOR_CONSTS, boneflag, constflag)) {
glEnable(GL_BLEND);
@@ -1406,7 +1406,7 @@ static void draw_bone(const short dt, int armflag, int boneflag, short constflag
set_ebone_glColor(boneflag);
}
else if (armflag & ARM_POSEMODE) {
- if (constflag) {
+ if (constflag && ((G.f & G_PICKSEL) == 0)) {
/* draw constraint colors */
if (set_pchan_glColor(PCHAN_COLOR_CONSTS, boneflag, constflag)) {
glEnable(GL_BLEND);