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authorCampbell Barton <ideasman42@gmail.com>2013-06-09 01:58:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-06-09 01:58:00 +0400
commit820acf1b9eee10e4efd6929b7ca05417611c5f1a (patch)
tree027de792f0f06e3244ce2ce999768b40849515b0 /source/blender/editors/space_view3d/drawarmature.c
parentb0d5555a064dedf00c1a6605f8f501fc25978641 (diff)
add editmode wire color,
also changed lattice to use this, it used a hard-coded green color which was hard to see over the default background.
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 5af2296e60a..f3528ef61b6 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -302,13 +302,13 @@ static void set_ebone_glColor(const unsigned int boneflag)
UI_ThemeColor(TH_EDGE_SELECT);
}
else if (boneflag & BONE_DRAW_ACTIVE) {
- UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, 0.15f); /* unselected active */
+ UI_ThemeColorBlend(TH_WIRE_EDIT, TH_EDGE_SELECT, 0.15f); /* unselected active */
}
else if (boneflag & BONE_SELECTED) {
UI_ThemeColorShade(TH_EDGE_SELECT, -20);
}
else {
- UI_ThemeColor(TH_WIRE);
+ UI_ThemeColor(TH_WIRE_EDIT);
}
}
@@ -817,7 +817,7 @@ static void draw_sphere_bone_wire(float smat[4][4], float imat[4][4],
/* base */
if (armflag & ARM_EDITMODE) {
if (boneflag & BONE_SELECTED) UI_ThemeColor(TH_SELECT);
- else UI_ThemeColor(TH_WIRE);
+ else UI_ThemeColor(TH_WIRE_EDIT);
}
sub_v3_v3v3(dirvec, tailvec, headvec);
@@ -1014,7 +1014,7 @@ static void draw_line_bone(int armflag, int boneflag, short constflag, unsigned
if (armflag & ARM_POSEMODE)
set_pchan_glColor(PCHAN_COLOR_NORMAL, boneflag, constflag);
else if (armflag & ARM_EDITMODE) {
- UI_ThemeColor(TH_WIRE);
+ UI_ThemeColor(TH_WIRE_EDIT);
}
/* Draw root point if we are not connected */
@@ -2212,7 +2212,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, const short dt)
/* offset to parent */
if (eBone->parent) {
- UI_ThemeColor(TH_WIRE);
+ UI_ThemeColor(TH_WIRE_EDIT);
glLoadName(-1); /* -1 here is OK! */
setlinestyle(3);