diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-02-02 19:30:36 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-02-02 19:33:17 +0300 |
commit | 6bbe59fab1945ddedb7328b278821f0de2337137 (patch) | |
tree | 7e1f03dfdbb8a853f3a91eff46969b1b2c79174a /source/blender/editors/space_view3d/drawarmature.c | |
parent | 2b445b83fe0ac8eb4ca0e8a1444bde73ff3b50b3 (diff) |
Fix T46933: Bone axes letters may not be visible
Now axis letters are view aligned.
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawarmature.c | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index cf77a79c92c..ff587243d3c 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -2077,7 +2077,10 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base, glMultMatrixf(bmat); glColor3ubv(col); - drawaxes(pchan->bone->length * 0.25f, OB_ARROWS); + + float viewmat_pchan[4][4]; + mul_m4_m4m4(viewmat_pchan, rv3d->viewmatob, bmat); + drawaxes(viewmat_pchan, pchan->bone->length * 0.25f, OB_ARROWS); glPopMatrix(); } @@ -2285,7 +2288,10 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, const short dt) glMultMatrixf(bmat); glColor3ubv(col); - drawaxes(eBone->length * 0.25f, OB_ARROWS); + + float viewmat_ebone[4][4]; + mul_m4_m4m4(viewmat_ebone, rv3d->viewmatob, bmat); + drawaxes(viewmat_ebone, eBone->length * 0.25f, OB_ARROWS); glPopMatrix(); } |