diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-26 14:53:59 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-07-26 14:53:59 +0400 |
commit | 2157031dc0ecbe99ef50a8031b44678d69e05740 (patch) | |
tree | 6d08c2056cf1636ef56fd235c2cf2f94e6d1ed69 /source/blender/editors/space_view3d/drawarmature.c | |
parent | ffe92d0e430aa9498c59a0335beae76b73bd54d6 (diff) |
Fix #31550: Active Armature bone hardly distinguishable from other selected bones
Made active bone color a bit brighter and made it a userpref option.
Diffstat (limited to 'source/blender/editors/space_view3d/drawarmature.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawarmature.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 48b3672c144..a05bc5eddc7 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -171,7 +171,7 @@ static short set_pchan_glColor(short colCode, int boneflag, short constflag) } else { if ((boneflag & BONE_DRAW_ACTIVE) && (boneflag & BONE_SELECTED)) { - UI_ThemeColorShade(TH_BONE_POSE, 40); + UI_ThemeColor(TH_BONE_POSE_ACTIVE); } else if (boneflag & BONE_DRAW_ACTIVE) { UI_ThemeColorBlend(TH_WIRE, TH_BONE_POSE, 0.15f); /* unselected active */ |