diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-18 08:35:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-18 08:35:30 +0400 |
commit | d3737de8c284b7cb8e6bff4ee147561449fb2151 (patch) | |
tree | 9379d0f4965cb4d274ab542451b193db7f3ee5c0 /source/blender/editors/space_view3d/drawmesh.c | |
parent | a4ff2b914049f3c7af6b06034f7a569b19ad8e7a (diff) |
fix for a strange linking error where set_property() in source/blender/blenkernel/intern/property.c would get mixed up with an X11 function of the same name. it crashed blender loading on my system.
Give functions in property.c more unique names.
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawmesh.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index ca4f00be2d5..3b704f6a111 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -638,7 +638,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) MLoopCol *mloopcol = me->mloopcol; /* why does mcol exist? */ MLoopCol *lcol; - bProperty *prop = get_ob_property(ob, "Text"); + bProperty *prop = BKE_bproperty_object_get(ob, "Text"); GPUVertexAttribs gattribs; int a, totpoly = me->totpoly; @@ -732,7 +732,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl) /* The BM_FONT handling is in the gpu module, shared with the * game engine, was duplicated previously */ - set_property_valstr(prop, string); + BKE_bproperty_set_valstr(prop, string); characters = strlen(string); if (!BKE_image_get_ibuf(mtpoly->tpage, NULL)) @@ -832,7 +832,7 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d } /* draw game engine text hack */ - if (get_ob_property(ob, "Text")) + if (BKE_bproperty_object_get(ob, "Text")) draw_mesh_text(scene, ob, 0); draw_textured_end(); |