diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-12-23 12:20:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-23 12:20:44 +0400 |
commit | cb70c5ba0fee7f1313a037eda7fae82356132c10 (patch) | |
tree | 4cfb535cda86c304d65ce2e307efb41b39172952 /source/blender/editors/space_view3d/drawmesh.c | |
parent | bdda669096069558db8829fa5676b1e165ec3203 (diff) |
fix for bug where weight paint would draw hidden faces but not draw then with the backbuffer (depth selection).
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawmesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index e36654323fd..ad7d3b1bddd 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -1018,7 +1018,7 @@ void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d, const short do_light = (v3d->drawtype >= OB_SOLID); /* hide faces in face select mode */ - if (draw_flags & DRAW_FACE_SELECT) + if (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL)) facemask = wpaint__setSolidDrawOptions_facemask; if (ob->mode & OB_MODE_WEIGHT_PAINT) { |