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authorCampbell Barton <ideasman42@gmail.com>2016-02-02 09:37:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-02-02 09:39:40 +0300
commitbe10d6d3f046cc628824c372dd5f96d17cc95dbc (patch)
treefaed4e59fb96501e3e07d1f4d34681a0b737d504 /source/blender/editors/space_view3d/drawmesh.c
parent9afab7098519e5044664580dc1c3117918549383 (diff)
Cleanup: rename uvflag -> flag for dm drawing
Was called both, however this isn't mainly for uv's so just call 'flag'. Also remove redundant NULL check.
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 5ded3a9518d..039cc747a92 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -971,18 +971,18 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
DM_DRAW_USE_COLORS | DM_DRAW_ALWAYS_SMOOTH | DM_DRAW_SKIP_HIDDEN);
}
else {
- DMDrawFlag uvflag;
+ DMDrawFlag dm_draw_flag;
drawTFace_userData userData;
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
- uvflag = DM_DRAW_USE_TEXPAINT_UV;
+ dm_draw_flag = DM_DRAW_USE_TEXPAINT_UV;
}
else {
- uvflag = DM_DRAW_USE_ACTIVE_UV;
+ dm_draw_flag = DM_DRAW_USE_ACTIVE_UV;
}
if ((ob->mode & OB_MODE_SCULPT) && (ob == OBACT)) {
- uvflag |= DM_DRAW_SKIP_HIDDEN;
+ dm_draw_flag |= DM_DRAW_SKIP_HIDDEN;
}
@@ -994,7 +994,7 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
dm->drawMappedFacesTex(
dm, me->mpoly ? draw_tface_mapped__set_draw : NULL, compareDrawOptions,
- &userData, uvflag);
+ &userData, dm_draw_flag);
}
else {
userData.me = NULL;
@@ -1002,7 +1002,7 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
update_tface_color_layer(dm, !(ob->mode & OB_MODE_TEXTURE_PAINT));
dm->drawFacesTex(
dm, draw_tface__set_draw, compareDrawOptions,
- &userData, uvflag);
+ &userData, dm_draw_flag);
}
}