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authorCampbell Barton <ideasman42@gmail.com>2012-09-04 05:23:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-04 05:23:50 +0400
commita71b1601842054eb0e663ea49a589cb6074f7d80 (patch)
treeed77c1ce408468cbd5761a8ffdaa3371b2c089a7 /source/blender/editors/space_view3d/drawmesh.c
parent7283709a40ddcb4f39c6955b44920c79d21d200d (diff)
fix for building on msvc2008 (also style cleanup)
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 1894dd1ac4e..d2b3bcf6825 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -772,7 +772,8 @@ static int compareDrawOptionsEm(void *userData, int cur_index, int next_index)
return 1;
}
-void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, DerivedMesh *dm, int draw_flags)
+void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ Object *ob, DerivedMesh *dm, const int draw_flags)
{
Mesh *me = ob->data;
@@ -941,7 +942,8 @@ static int tex_mat_set_face_editmesh_cb(void *userData, int index)
return !BM_elem_flag_test(efa, BM_ELEM_HIDDEN);
}
-void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, DerivedMesh *dm, const int draw_flags)
+void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ Object *ob, DerivedMesh *dm, const int draw_flags)
{
if ((!BKE_scene_use_new_shading_nodes(scene)) || (draw_flags & DRAW_MODIFIERS_PREVIEW)) {
draw_mesh_textured_old(scene, v3d, rv3d, ob, dm, draw_flags);
@@ -1017,7 +1019,8 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
/* Vertex Paint and Weight Paint */
-void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d, Object *ob, DerivedMesh *dm, int draw_flags)
+void draw_mesh_paint(View3D *v3d, RegionView3D *rv3d,
+ Object *ob, DerivedMesh *dm, const int draw_flags)
{
DMSetDrawOptions facemask = NULL;
Mesh *me = ob->data;