diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-12-19 22:11:02 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-12-19 22:11:02 +0300 |
commit | 3bda5490f7f50a795cd8b2c3d841c9375723aee9 (patch) | |
tree | cdcd6b5a08cc8566a0d3c8e8e1518fe990d5826f /source/blender/editors/space_view3d/drawmesh.c | |
parent | 12ad72ba8f4ab598c558428567707413e208eac7 (diff) |
2.5: globals cleanup
* G.version removed, use BLENDER_VERSION
* G.order removed, ENDIAN_ORDER
* G.vd, G.sipo, G.buts, G.sima, .. removed.
* G.qual removed
* G.simulf removed (was unused in 2.4x)
* error() and some other unused stubs removed
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawmesh.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index a0a76bb6d15..58a9c126324 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -194,7 +194,7 @@ static int draw_tfaces3D__drawFaceOpts(void *userData, int index) else return 0; } -static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm) +static void draw_tfaces3D(View3D *v3d, Object *ob, Mesh *me, DerivedMesh *dm) { struct { Mesh *me; EdgeHash *eh; } data; @@ -203,7 +203,7 @@ static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm) glEnable(GL_DEPTH_TEST); glDisable(GL_LIGHTING); - bglPolygonOffset(1.0); + bglPolygonOffset(v3d->dist, 1.0); /* Draw (Hidden) Edges */ UI_ThemeColor(TH_EDGE_FACESEL); @@ -230,7 +230,7 @@ static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm) glDisable(GL_BLEND); } - bglPolygonOffset(1.0); + bglPolygonOffset(v3d->dist, 1.0); /* Draw Stippled Outline for selected faces */ glColor3ub(255, 255, 255); @@ -240,7 +240,7 @@ static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm) dm->drawMappedEdges(dm, draw_tfaces3D__setActiveOpts, &data); - bglPolygonOffset(0.0); // resets correctly now, even after calling accumulated offsets + bglPolygonOffset(v3d->dist, 0.0); // resets correctly now, even after calling accumulated offsets BLI_edgehash_free(data.eh, NULL); } @@ -567,7 +567,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, Object *ob, DerivedMesh *dm, /* draw edges and selected faces over textured mesh */ if(!G.obedit && faceselect) - draw_tfaces3D(ob, me, dm); + draw_tfaces3D(v3d, ob, me, dm); /* reset from negative scale correction */ glFrontFace(GL_CCW); |