diff options
author | Ton Roosendaal <ton@blender.org> | 2009-01-31 16:30:56 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2009-01-31 16:30:56 +0300 |
commit | 86a2a0f6947feab469a108eb7eb875fa5637d036 (patch) | |
tree | ff033132556d35991a488e6dc98807fa5b06b625 /source/blender/editors/space_view3d/drawmesh.c | |
parent | 607a56cb7a0e5a7fef2214d60a723dd67e8209ab (diff) |
2.5
Edit Mesh:
- Added back "Edge Shortest Path select"
It now also does regular selection, more fun!
It's mapped to CTRL+click now, and makes or clears selections
between current and previously activated edge.
Seam/Sharp/etc marking is a toolsetting mode still. These
options cannot become properties easily, because the tool
uses the properties of selected edge to clear...
- Removed a whole bunch of G.f flags, related to mesh drawing.
It's all now local in me->drawflags. Here's the list of
removed old globals:
G_DRAWEDGES
G_DRAWFACES
G_DRAWNORMALS
G_DRAW_VNORMALS
G_ALLEDGES
G_HIDDENEDGES
G_DRAWCREASES
G_DRAWSEAMS
G_DRAWSHARP
G_DRAWBWEIGHTS
G_DRAW_EDGELEN
G_DRAW_FACEAREA
G_DRAW_EDGEANG
Diffstat (limited to 'source/blender/editors/space_view3d/drawmesh.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawmesh.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c index f34f520e269..92c8b8f0b69 100644 --- a/source/blender/editors/space_view3d/drawmesh.c +++ b/source/blender/editors/space_view3d/drawmesh.c @@ -135,13 +135,14 @@ static EdgeHash *get_tface_mesh_marked_edge_info(Mesh *me) static int draw_tfaces3D__setHiddenOpts(void *userData, int index) { struct { Mesh *me; EdgeHash *eh; } *data = userData; - MEdge *med = &data->me->medge[index]; + Mesh *me= data->me; + MEdge *med = &me->medge[index]; uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2); - if((G.f & G_DRAWSEAMS) && (med->flag&ME_SEAM)) { + if((me->drawflag & ME_DRAWSEAMS) && (med->flag&ME_SEAM)) { return 0; - } else if(G.f & G_DRAWEDGES){ - if (G.f&G_HIDDENEDGES) { + } else if(me->drawflag & ME_DRAWEDGES){ + if (me->drawflag & ME_HIDDENEDGES) { return 1; } else { return (flags & eEdge_Visible); @@ -154,11 +155,12 @@ static int draw_tfaces3D__setHiddenOpts(void *userData, int index) static int draw_tfaces3D__setSeamOpts(void *userData, int index) { struct { Mesh *me; EdgeHash *eh; } *data = userData; + Mesh *me= data->me; MEdge *med = &data->me->medge[index]; uintptr_t flags = (intptr_t) BLI_edgehash_lookup(data->eh, med->v1, med->v2); - if (med->flag&ME_SEAM) { - if (G.f&G_HIDDENEDGES) { + if (med->flag & ME_SEAM) { + if (me->drawflag & ME_HIDDENEDGES) { return 1; } else { return (flags & eEdge_Visible); @@ -217,7 +219,7 @@ static void draw_tfaces3D(RegionView3D *rv3d, Object *ob, Mesh *me, DerivedMesh dm->drawMappedEdges(dm, draw_tfaces3D__setHiddenOpts, &data); /* Draw Seams */ - if(G.f & G_DRAWSEAMS) { + if(me->drawflag & ME_DRAWSEAMS) { UI_ThemeColor(TH_EDGE_SEAM); glLineWidth(2); @@ -227,7 +229,7 @@ static void draw_tfaces3D(RegionView3D *rv3d, Object *ob, Mesh *me, DerivedMesh } /* Draw Selected Faces */ - if(G.f & G_DRAWFACES) { + if(me->drawflag & ME_DRAWFACES) { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); UI_ThemeColor4(TH_FACE_SELECT); |