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authorAlexander Gavrilov <angavrilov@gmail.com>2018-12-01 14:38:11 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2018-12-01 14:38:11 +0300
commit47ef301c76f8a5471c962a4453112a0a49a8f975 (patch)
treeb76ca46fc30960821d43b28ecd76709b43faab67 /source/blender/editors/space_view3d/drawobject.c
parentb0ec08cfa1cbdc1a5f4dc083f31873e222e84391 (diff)
Texture Paint: fix face selection with subsurface.
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 9a73ef25819..bb574874cad 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -295,8 +295,9 @@ static void bbs_mesh_solid_verts(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(sce
static void bbs_mesh_solid_faces(Scene *UNUSED(scene), Object *ob)
{
Mesh *me = ob->data;
+ Mesh *me_orig = DEG_get_original_object(ob)->data;
GPUBatch *batch;
- if ((me->editflag & ME_EDIT_PAINT_FACE_SEL)) {
+ if ((me_orig->editflag & ME_EDIT_PAINT_FACE_SEL)) {
batch = DRW_mesh_batch_cache_get_triangles_with_select_id(me, true, 1);
}
else {