diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-08 13:16:37 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-08 13:17:22 +0300 |
commit | 7b6af843c2bdef9c9ab6d00100d93192a8e769c0 (patch) | |
tree | 1dae0407c639733739a2e281547f54d8e8a93614 /source/blender/editors/space_view3d/drawobject.c | |
parent | 55606dbdbcd33fb8ba2ee41284fc1c5c35977815 (diff) |
Cleanup: getting rid of G.main.
Sometimes one needs a *lot* of changes for a single G.main... :/
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 64 |
1 files changed, 33 insertions, 31 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index cb45a049e11..9a0078dfb30 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -2289,7 +2289,7 @@ static void drawlattice__point(Lattice *lt, DispList *dl, int u, int v, int w, i } #ifdef SEQUENCER_DAG_WORKAROUND -static void ensure_curve_cache(Scene *scene, Object *object) +static void ensure_curve_cache(Main *bmain, Scene *scene, Object *object) { bool need_recalc = object->curve_cache == NULL; /* Render thread might have freed the curve cache if the @@ -2321,7 +2321,7 @@ static void ensure_curve_cache(Scene *scene, Object *object) BKE_displist_make_curveTypes(scene, object, false); break; case OB_MBALL: - BKE_displist_make_mball(G.main->eval_ctx, scene, object); + BKE_displist_make_mball(bmain->eval_ctx, scene, object); break; case OB_LATTICE: BKE_lattice_modifiers_calc(scene, object); @@ -4729,7 +4729,7 @@ static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3 return false; } -static bool drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, +static bool drawDispList(Main *bmain, Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, const char dt, const short dflag, const unsigned char ob_wire_col[4]) { bool retval; @@ -4742,7 +4742,7 @@ static bool drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *ba } #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, base->object); + ensure_curve_cache(bmain, scene, base->object); #endif if (drawCurveDerivedMesh(scene, v3d, rv3d, base, dt) == false) { @@ -6353,7 +6353,7 @@ static void draw_editnurb_splines(Object *ob, Nurb *nurb, const bool sel) } static void draw_editnurb( - Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, Nurb *nurb, + Main *bmain, Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, Nurb *nurb, const char dt, const short dflag, const unsigned char ob_wire_col[4]) { ToolSettings *ts = scene->toolsettings; @@ -6368,7 +6368,7 @@ static void draw_editnurb( UI_GetThemeColor3ubv(TH_WIRE_EDIT, wire_col); glColor3ubv(wire_col); - drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); /* for shadows only show solid faces */ if (v3d->flag2 & V3D_RENDER_SHADOW) @@ -6463,8 +6463,9 @@ static void draw_editfont_textcurs(RegionView3D *rv3d, float textcurs[4][2]) ED_view3d_polygon_offset(rv3d, 0.0); } -static void draw_editfont(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, - const char dt, const short dflag, const unsigned char ob_wire_col[4]) +static void draw_editfont( + Main *bmain, Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, + const char dt, const short dflag, const unsigned char ob_wire_col[4]) { Object *ob = base->object; Curve *cu = ob->data; @@ -6476,11 +6477,11 @@ static void draw_editfont(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *b if (cu->flag & CU_FAST) { cpack(0xFFFFFF); set_inverted_drawing(1); - drawDispList(scene, v3d, rv3d, base, OB_WIRE, dflag, ob_wire_col); + drawDispList(bmain, scene, v3d, rv3d, base, OB_WIRE, dflag, ob_wire_col); set_inverted_drawing(0); } else { - drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); } if (cu->linewidth != 0.0f) { @@ -6772,8 +6773,9 @@ static void drawcone(const float vec[3], float radius, float height, float tmat[ } /* return true if nothing was drawn */ -static bool drawmball(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, - const char dt, const short dflag, const unsigned char ob_wire_col[4]) +static bool drawmball( + Main *bmain, Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, + const char dt, const short dflag, const unsigned char ob_wire_col[4]) { Object *ob = base->object; MetaElem *ml; @@ -6788,13 +6790,13 @@ static bool drawmball(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, UI_GetThemeColor4ubv(TH_WIRE_EDIT, wire_col); glColor3ubv(wire_col); - drawDispList(scene, v3d, rv3d, base, dt, dflag, wire_col); + drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, wire_col); } ml = mb->editelems->first; } else { if ((base->flag & OB_FROMDUPLI) == 0) { - drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); } ml = mb->elems.first; } @@ -7164,7 +7166,7 @@ static void drawtexspace(Object *ob) /* draws wire outline */ static void draw_object_selected_outline( - Scene *scene, View3D *v3d, ARegion *ar, Base *base, + Main *bmain, Scene *scene, View3D *v3d, ARegion *ar, Base *base, const unsigned char ob_wire_col[4]) { RegionView3D *rv3d = ar->regiondata; @@ -7176,7 +7178,7 @@ static void draw_object_selected_outline( bool has_faces = false; #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, ob); + ensure_curve_cache(bmain, scene, ob); #endif DerivedMesh *dm = ob->derivedFinal; @@ -7455,7 +7457,7 @@ static void draw_rigidbody_shape(Object *ob) * main object drawing function, draws in selection * \param dflag (draw flag) can be DRAW_PICKING and/or DRAW_CONSTCOLOR, DRAW_SCENESET */ -void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short dflag) +void draw_object(Main *bmain, Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short dflag) { ModifierData *md = NULL; Object *ob = base->object; @@ -7638,7 +7640,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short if ((v3d->flag & V3D_SELECT_OUTLINE) && !render_override && ob->type != OB_MESH) { if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) { if (!(ob->dtx & OB_DRAWWIRE) && (ob->flag & SELECT) && !(dflag & (DRAW_PICKING | DRAW_CONSTCOLOR))) { - draw_object_selected_outline(scene, v3d, ar, base, ob_wire_col); + draw_object_selected_outline(bmain, scene, v3d, ar, base, ob_wire_col); } } } @@ -7655,18 +7657,18 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short case OB_FONT: cu = ob->data; if (cu->editfont) { - draw_editfont(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + draw_editfont(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); } else if (dt == OB_BOUNDBOX) { if ((render_override && v3d->drawtype >= OB_WIRE) == 0) { #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, base->object); + ensure_curve_cache(bmain, scene, base->object); #endif draw_bounding_volume(ob, ob->boundtype); } } else if (ED_view3d_boundbox_clip(rv3d, ob->bb)) { - empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + empty_object = drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); } break; @@ -7676,18 +7678,18 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short if (cu->editnurb) { ListBase *nurbs = BKE_curve_editNurbs_get(cu); - draw_editnurb(scene, v3d, rv3d, base, nurbs->first, dt, dflag, ob_wire_col); + draw_editnurb(bmain, scene, v3d, rv3d, base, nurbs->first, dt, dflag, ob_wire_col); } else if (dt == OB_BOUNDBOX) { if ((render_override && (v3d->drawtype >= OB_WIRE)) == 0) { #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, base->object); + ensure_curve_cache(bmain, scene, base->object); #endif draw_bounding_volume(ob, ob->boundtype); } } else if (ED_view3d_boundbox_clip(rv3d, ob->bb)) { - empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + empty_object = drawDispList(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); } break; case OB_MBALL: @@ -7695,17 +7697,17 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short MetaBall *mb = ob->data; if (mb->editelems) - drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + drawmball(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); else if (dt == OB_BOUNDBOX) { if ((render_override && (v3d->drawtype >= OB_WIRE)) == 0) { #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, base->object); + ensure_curve_cache(bmain, scene, base->object); #endif draw_bounding_volume(ob, ob->boundtype); } } else - empty_object = drawmball(scene, v3d, rv3d, base, dt, dflag, ob_wire_col); + empty_object = drawmball(bmain, scene, v3d, rv3d, base, dt, dflag, ob_wire_col); break; } case OB_EMPTY: @@ -7744,7 +7746,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short } else { #ifdef SEQUENCER_DAG_WORKAROUND - ensure_curve_cache(scene, ob); + ensure_curve_cache(bmain, scene, ob); #endif drawlattice(v3d, ob); } @@ -8172,10 +8174,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short * Drawing for selection picking, * caller must have called 'GPU_select_load_id(base->selcode)' first. */ -void draw_object_select(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short dflag) +void draw_object_select(Main *bmain, Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short dflag) { BLI_assert(dflag & DRAW_PICKING && dflag & DRAW_CONSTCOLOR); - draw_object(scene, ar, v3d, base, dflag); + draw_object(bmain, scene, ar, v3d, base, dflag); /* we draw duplicators for selection too */ if ((base->object->transflag & OB_DUPLI)) { @@ -8200,7 +8202,7 @@ void draw_object_select(Scene *scene, ARegion *ar, View3D *v3d, Base *base, cons dt = tbase.object->dt; tbase.object->dt = MIN2(tbase.object->dt, base->object->dt); dtx = tbase.object->dtx; tbase.object->dtx = base->object->dtx; - draw_object(scene, ar, v3d, &tbase, dflag); + draw_object(bmain, scene, ar, v3d, &tbase, dflag); tbase.object->dt = dt; tbase.object->dtx = dtx; |