diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 15:26:26 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 15:28:05 +0300 |
commit | 5ff1d845ead05ac6ef952782ebd3ed98277ef6c5 (patch) | |
tree | 9be449d931fff0a332a7e4ec8e0cc27874eca496 /source/blender/editors/space_view3d/drawobject.c | |
parent | 2002fe27d97223f241580777b1a9073755181e45 (diff) |
Cleanup: moar ugly G.main removal...
Note that due to RNA get/setters issue, that one may actually add some
G.main usages to the total... But at least it's not hidden anymore in a
very low-level, dark corner of BKE pointcache code!
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index b3c4f988f19..c10f8f0ce16 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -5726,10 +5726,10 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv } } -static void draw_update_ptcache_edit(Scene *scene, Object *ob, PTCacheEdit *edit) +static void draw_update_ptcache_edit(Main *bmain, Scene *scene, Object *ob, PTCacheEdit *edit) { if (edit->psys && edit->psys->flag & PSYS_HAIR_UPDATED) - PE_update_object(scene, ob, 0); + PE_update_object(bmain, scene, ob, 0); /* create path and child path cache if it doesn't exist already */ if (edit->pathcache == NULL) @@ -7818,9 +7818,9 @@ void draw_object(Main *bmain, Scene *scene, ARegion *ar, View3D *v3d, Base *base for (psys = ob->particlesystem.first; psys; psys = psys->next) { /* run this so that possible child particles get cached */ if (ob->mode & OB_MODE_PARTICLE_EDIT && is_obact) { - PTCacheEdit *edit = PE_create_current(scene, ob); + PTCacheEdit *edit = PE_create_current(bmain, scene, ob); if (edit && edit->psys == psys) - draw_update_ptcache_edit(scene, ob, edit); + draw_update_ptcache_edit(bmain, scene, ob, edit); } draw_new_particle_system(scene, v3d, rv3d, base, psys, dt, dflag); @@ -7840,10 +7840,10 @@ void draw_object(Main *bmain, Scene *scene, ARegion *ar, View3D *v3d, Base *base { if (ob->mode & OB_MODE_PARTICLE_EDIT && is_obact) { - PTCacheEdit *edit = PE_create_current(scene, ob); + PTCacheEdit *edit = PE_create_current(bmain, scene, ob); if (edit) { glLoadMatrixf(rv3d->viewmat); - draw_update_ptcache_edit(scene, ob, edit); + draw_update_ptcache_edit(bmain, scene, ob, edit); draw_ptcache_edit(scene, v3d, edit); glMultMatrixf(ob->obmat); } |