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authorCampbell Barton <ideasman42@gmail.com>2012-08-16 20:07:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-16 20:07:00 +0400
commite71d3ee394e2849c1716af27cc87f9b6167da8ad (patch)
tree372a60ca2ea71b4f747b2be7c4cb084e9bdbd1a2 /source/blender/editors/space_view3d/drawobject.c
parent81dd80f1d3da6db3227abafe431ac0e92c4e7197 (diff)
use filtersize of 1.0 for distort and uv - compositor nodes.
Experimenting here and 0.765625f is too sharp, but 1.0 wont blur with 0 distorted pixels but gives nice interpolation otherwise.
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 173bff61be6..c83bd0dc9b8 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -6550,7 +6550,10 @@ static void draw_object_wire_color(Scene *scene, Base *base, unsigned char r_ob_
r_ob_wire_col[3] = 255;
}
-/* flag can be DRAW_PICKING and/or DRAW_CONSTCOLOR, DRAW_SCENESET */
+/**
+ * main object drawing function, draws in selection
+ * \param dflag (draw flag) can be DRAW_PICKING and/or DRAW_CONSTCOLOR, DRAW_SCENESET
+ */
void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short dflag)
{
static int warning_recursive = 0;