diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2017-04-10 18:31:39 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2017-04-10 18:31:39 +0300 |
commit | 2ad112437269989439361c23fc9295d642ec11d3 (patch) | |
tree | f55311c94d92c42bf6bf365a61da2293e4c3aa1b /source/blender/editors/space_view3d/drawobject.c | |
parent | c8e764ccbf3a19df143601fb2391fea2f9839581 (diff) |
Fix stereoscopic camera volume drawing.
Not sure how we got to that point, but code was drawing twice one side
of the camera volume, and not at all another side!
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index be2e4ab05e0..3226601be46 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1824,16 +1824,16 @@ static void drawcamera_volume(float near_plane[4][3], float far_plane[4][3], con glBegin(mode); glVertex3fv(near_plane[2]); - glVertex3fv(near_plane[1]); - glVertex3fv(far_plane[1]); glVertex3fv(far_plane[2]); + glVertex3fv(far_plane[3]); + glVertex3fv(near_plane[3]); glEnd(); glBegin(mode); - glVertex3fv(far_plane[0]); - glVertex3fv(near_plane[0]); - glVertex3fv(near_plane[3]); glVertex3fv(far_plane[3]); + glVertex3fv(near_plane[3]); + glVertex3fv(near_plane[0]); + glVertex3fv(far_plane[0]); glEnd(); } |