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authorCampbell Barton <ideasman42@gmail.com>2017-04-11 15:46:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-11 15:46:56 +0300
commit85f81293c4463c6fb9fd5082024f39cefde509c8 (patch)
treebea8ca9f2241c3337fe90346930632ba17139eb9 /source/blender/editors/space_view3d/drawobject.c
parent88fddd118fbf14a4724c597e3a2278333540ec09 (diff)
GL/WIP: fix crash drawing text object
Note that this doesn't set the normal as it should (noted as a TODO), just committing to avoid the crash.
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r--source/blender/editors/space_view3d/drawobject.c55
1 files changed, 42 insertions, 13 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 4d00db871da..5b7234ce5c1 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -5114,8 +5114,10 @@ static void drawDispListVerts(PrimitiveType prim_type, const void *data, unsigne
* XXX : This is a huge perf issue. We should cache the resulting batches inside the object instead.
* But new viewport will do it anyway
* TODO implement flat drawing */
-static void drawDispListElem(bool quads, bool UNUSED(smooth), const float *data, const float *ndata, unsigned int vert_ct,
- const int *elem, unsigned int elem_ct, const unsigned char wire_col[3])
+static void drawDispListElem(
+ bool quads, bool UNUSED(smooth), bool ndata_is_single,
+ const float *data, const float *ndata, unsigned int data_len,
+ const int *elem, unsigned int elem_len, const unsigned char wire_col[3])
{
VertexFormat format = {0};
int i;
@@ -5124,31 +5126,41 @@ static void drawDispListElem(bool quads, bool UNUSED(smooth), const float *data,
pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
if (ndata) {
- nor_id = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
+ if (ndata_is_single) {
+ /* pass */
+ }
+ else {
+ nor_id = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
+ }
}
ElementListBuilder elb;
- ElementListBuilder_init(&elb, PRIM_TRIANGLES, (quads) ? elem_ct * 2 : elem_ct, 0xffffffff);
+ ElementListBuilder_init(&elb, PRIM_TRIANGLES, (quads) ? elem_len * 2 : elem_len, 0xffffffff);
if (quads) {
- for (i = elem_ct; i; --i, idx += 4) {
+ for (i = elem_len; i; --i, idx += 4) {
add_triangle_vertices(&elb, idx[0], idx[1], idx[2]);
add_triangle_vertices(&elb, idx[0], idx[2], idx[3]);
}
}
else {
- for (i = elem_ct; i; --i, idx += 3) {
+ for (i = elem_len; i; --i, idx += 3) {
add_triangle_vertices(&elb, idx[0], idx[1], idx[2]);
}
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
- VertexBuffer_allocate_data(vbo, vert_ct);
+ VertexBuffer_allocate_data(vbo, data_len);
VertexBuffer_fill_attrib(vbo, pos_id, data);
if (ndata) {
- VertexBuffer_fill_attrib(vbo, nor_id, ndata);
+ if (ndata_is_single) {
+ /* TODO: something like glNormal for a single value */
+ }
+ else {
+ VertexBuffer_fill_attrib(vbo, nor_id, ndata);
+ }
}
Batch *batch = Batch_create(PRIM_TRIANGLES, vbo, ElementList_build(&elb));
@@ -5229,11 +5241,17 @@ static bool drawDispListwire_ex(ListBase *dlbase, unsigned int dl_type_mask, con
break;
case DL_INDEX3:
- drawDispListElem(false, true, dl->verts, NULL, dl->nr, dl->index, dl->parts, wire_col);
+ drawDispListElem(
+ false, true, false,
+ dl->verts, NULL, dl->nr,
+ dl->index, dl->parts, wire_col);
break;
case DL_INDEX4:
- drawDispListElem(true, true, dl->verts, NULL, dl->nr, dl->index, dl->parts, wire_col);
+ drawDispListElem(
+ true, true, false,
+ dl->verts, NULL, dl->nr,
+ dl->index, dl->parts, wire_col);
break;
}
}
@@ -5300,8 +5318,12 @@ static void drawDispListsolid(ListBase *lb, Object *ob, const short UNUSED(dflag
GPU_object_material_bind(dl->col + 1, use_glsl ? &gattribs : NULL);
col = dl->col;
}
+ const unsigned int verts_len = dl->nr * dl->parts;
- drawDispListElem(true, (dl->rt & CU_SMOOTH), dl->verts, dl->nors, dl->nr * dl->parts, dl->index, dl->totindex, ob_wire_col);
+ drawDispListElem(
+ true, (dl->rt & CU_SMOOTH) != 0, false,
+ dl->verts, dl->nors, verts_len,
+ dl->index, dl->totindex, ob_wire_col);
}
break;
@@ -5320,7 +5342,11 @@ static void drawDispListsolid(ListBase *lb, Object *ob, const short UNUSED(dflag
else
glNormal3fv(ndata);
#endif
- drawDispListElem(false, (dl->rt & CU_SMOOTH), dl->verts, dl->nors, dl->nr, dl->index, dl->parts, ob_wire_col);
+ /* special case, 'nors' is a single value */
+ drawDispListElem(
+ false, (dl->rt & CU_SMOOTH) != 0, true,
+ dl->verts, dl->nors, dl->nr,
+ dl->index, dl->parts, ob_wire_col);
#if 0
if (index3_nors_incr)
@@ -5335,7 +5361,10 @@ static void drawDispListsolid(ListBase *lb, Object *ob, const short UNUSED(dflag
col = dl->col;
}
- drawDispListElem(true, true, dl->verts, dl->nors, dl->nr, dl->index, dl->parts, ob_wire_col);
+ drawDispListElem(
+ true, true, false,
+ dl->verts, dl->nors, dl->nr,
+ dl->index, dl->parts, ob_wire_col);
break;
}