diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 16:53:36 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | fb24813d64dd8fa2ddb8c0e55004d3792281c8d7 (patch) | |
tree | b81ccdad39051eceb9c99c172f876c813d9a464e /source/blender/editors/space_view3d/drawobject.c | |
parent | 159806140fd33e6ddab951c0f6f180cfbf927d38 (diff) |
Remove game properties in image editor
The following properties were used by the Blender Game Engine and no longer
need to be around:
* Animated
* Tiles
* Clamp
* Mapping
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 1d54a1937eb..37279c77ba0 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -671,7 +671,7 @@ static void draw_empty_image(Object *ob, const short dflag, const unsigned char } if (ob_alpha > 0.0f) { - bindcode = GPU_verify_image(ima, &iuser, GL_TEXTURE_2D, 0, false, false, false); + bindcode = GPU_verify_image(ima, &iuser, GL_TEXTURE_2D, false, false, false); /* don't bother drawing the image if alpha = 0 */ } |