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author | Campbell Barton <ideasman42@gmail.com> | 2011-10-15 18:14:22 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-10-15 18:14:22 +0400 |
commit | 7f4bb1f71bfef6914fe610266e97b20346c8f05c (patch) | |
tree | d63fa958374b77401e147fbb30f27a91fcdb1a48 /source/blender/editors/space_view3d/drawobject.c | |
parent | 8dce8e0c1747c958713577eadb3a94682a4fa95a (diff) |
spelling corrections in comments and quiet warning
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index eb2e821e398..04531bf5ab2 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -765,7 +765,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa else glDepthMask(0); for(vos= strings->first; vos; vos= vos->next) { -#if 0 // too slow, reading opengl info while drawing is very bad, better to see if we cn use the zbuffer while in pixel space - campbell +#if 0 // too slow, reading opengl info while drawing is very bad, better to see if we can use the zbuffer while in pixel space - campbell if(v3d->zbuf && (vos->flag & V3D_CACHE_TEXT_ZBUF)) { gluProject(vos->vec[0], vos->vec[1], vos->vec[2], mats.modelview, mats.projection, (GLint *)mats.viewport, &ux, &uy, &uz); glReadPixels(ar->winrct.xmin+vos->mval[0]+vos->xoffs, ar->winrct.ymin+vos->mval[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth); |