diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-12-05 05:16:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-12-05 05:16:01 +0300 |
commit | 8a65538fe0ff4d720d23165671888873f142cb5f (patch) | |
tree | 30dd7b1b14551c8e27ef75a0dcaaf75f73ca7703 /source/blender/editors/space_view3d/drawobject.c | |
parent | 8c467a9c8a0a305182874f7acbaf0d29d82948e6 (diff) |
fix for camera border going outside the clipping range while in camera view.
Diffstat (limited to 'source/blender/editors/space_view3d/drawobject.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index e66c1b24419..e489edb5f16 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -1258,13 +1258,22 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob /* that way it's always visible - clipsta+0.1 */ float fac; drawsize= cam->drawsize / ((scax + scay + scaz) / 3.0f); - fac= is_view ? (cam->clipsta + 0.1f) : drawsize; - depth= - fac*cam->lens/16.0 * scaz; + + if(is_view) { + /* fixed depth, variable size (avoids exceeding clipping range) */ + depth = -(cam->clipsta + 0.1); + fac = depth / (cam->lens/-16.0f * scaz); + } + else { + /* fixed size, variable depth (stays a reasonable size in the 3D view) */ + depth= drawsize * cam->lens/-16.0f * scaz; + fac= drawsize; + } + facx= fac * caspx * scax; facy= fac * caspy * scay; shx= cam->shiftx*fac*2 * scax; shy= cam->shifty*fac*2 * scay; - } vec[0][0]= 0.0; vec[0][1]= 0.0; vec[0][2]= 0.0; |