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author | Campbell Barton <ideasman42@gmail.com> | 2012-05-13 02:34:20 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-13 02:34:20 +0400 |
commit | c1570d9f499b3fa8e45e5de386a23aef54d4f054 (patch) | |
tree | d3358e19d3f13d0f2041996678f2bbb3751747ea /source/blender/editors/space_view3d/drawvolume.c | |
parent | 145289ad958e43b3f4f8475c581fca2180f6be88 (diff) |
code cleanup: missed some min/max use of float[3], also found case of DO_MIN/MAX re-reading same value from array 4 times when it can do once (use minf rather then MIN2, same for maxf)
Diffstat (limited to 'source/blender/editors/space_view3d/drawvolume.c')
-rw-r--r-- | source/blender/editors/space_view3d/drawvolume.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 2bb08a4b9b4..10ae96d87bf 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -156,7 +156,7 @@ static int convex(float *p0, float *up, float *a, float *b) return dot_v3v3(up, tmp) >= 0; } -void draw_volume(ARegion *ar, GPUTexture *tex, float *min, float *max, int res[3], float dx, GPUTexture *tex_shadow) +void draw_volume(ARegion *ar, GPUTexture *tex, float min[3], float max[3], int res[3], float dx, GPUTexture *tex_shadow) { RegionView3D *rv3d = ar->regiondata; |