diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-06-28 08:44:12 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-28 08:46:08 +0300 |
commit | 1d8648b13a0667d338a4e60df004be7e41525968 (patch) | |
tree | 763c9e0b843850f6894101c8ad02a6bff34b5497 /source/blender/editors/space_view3d/space_view3d.c | |
parent | 23c4854f45d7cafa1cfadf13556b9277d4666bd1 (diff) |
Cleanup: repeated terms in code comments & error messages
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index c9f345b3123..6ce13f83cf3 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -1617,7 +1617,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes * This is ignored in the case the object is in any mode (besides object-mode), * since the object's mode impacts the current tool, cursor, gizmos etc. * If we didn't have this exception, changing visibility would need to perform - * many of the the same updates as changing the objects mode. + * many of the same updates as changing the objects mode. * * Further, there are multiple ways to hide objects - by collection, by object type, etc. * it's simplest if all these methods behave consistently - respecting the object-mode |