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authorCampbell Barton <ideasman42@gmail.com>2018-05-30 16:32:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-30 16:33:05 +0300
commit375c1eab65ddf0a96097a168950f5c8b3ec9e2e3 (patch)
tree8fa740468b792f17f6757d8a997005781459ee95 /source/blender/editors/space_view3d/space_view3d.c
parentd0d2fc981952a3fd132058da6f93ccb9fc2c8195 (diff)
Cleanup: RNA naming, use highlight as suffux
This is whats done already elsewhere.
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index eec9e310e4c..10c8eb61526 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -323,7 +323,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), const Scene *scene)
v3d->gridlines = 16;
v3d->gridsubdiv = 10;
v3d->drawtype = OB_SOLID;
- v3d->shading.flag = V3D_SHADING_SPECULAR_HIGHLIGHTS;
+ v3d->shading.flag = V3D_SHADING_SPECULAR_HIGHLIGHT;
v3d->shading.light = V3D_LIGHTING_STUDIO;
v3d->shading.shadow_intensity = 0.5;
copy_v3_fl(v3d->shading.single_color, 0.8f);