diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-05 15:51:58 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-09-05 15:52:29 +0300 |
commit | 1478ac35c743430d0b333ae9829689782baf70c2 (patch) | |
tree | 1c64deaa6eed08cd48f92766232ac6377e7c98f3 /source/blender/editors/space_view3d/space_view3d.c | |
parent | 9683807459947330d50e8e38edae430d10d53ffc (diff) |
Depsgraph: Don't use legacy function when building without legacy depsgraph
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 5d65cccb213..7869522e8fb 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -928,6 +928,7 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN case ND_SHADING: case ND_NODES: { +#ifdef WITH_LEGACY_DEPSGRAPH Object *ob = OBACT; if ((v3d->drawtype == OB_MATERIAL) || (ob && (ob->mode == OB_MODE_TEXTURE_PAINT)) || @@ -935,6 +936,7 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN (scene->gm.matmode == GAME_MAT_GLSL || BKE_scene_use_new_shading_nodes(scene))) || !DEG_depsgraph_use_legacy()) +#endif { ED_region_tag_redraw(ar); } |