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authorCampbell Barton <ideasman42@gmail.com>2018-04-18 10:12:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-18 10:16:15 +0300
commit7d055da327b9555f76035075ce4e228d31f04df4 (patch)
tree1baf55c36ba068acf764febed0a8ddf4bedca438 /source/blender/editors/space_view3d/space_view3d.c
parent33ba170f5c2fc3b8b26b895b092a86ebd85d3e13 (diff)
Move transform orientation to scene
This was stored in the workspace, selected from the view. Move both to scene since custom orientations are closely related to your scene data.
Diffstat (limited to 'source/blender/editors/space_view3d/space_view3d.c')
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 9234c8c3d77..5a5d1df3a08 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -348,7 +348,7 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->twflag |= U.manipulator_flag & V3D_MANIPULATOR_DRAW;
v3d->twtype = V3D_MANIP_TRANSLATE;
v3d->around = V3D_AROUND_CENTER_MEAN;
- v3d->custom_orientation_index = -1;
+ scene->orientation_index_custom = -1;
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;