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author | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 20:03:57 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 20:03:57 +0400 |
commit | 1dccd4c98a4909383b9c11f7c2ee987e22833dad (patch) | |
tree | 3d127436243536d6ceaba4cb884249156ba215cd /source/blender/editors/space_view3d/view3d_buttons.c | |
parent | ff4ff9c8a429d9869e7056417bc7acd47a545eb2 (diff) |
code cleanup: naming - pose/armature/image
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index 13129616843..723dc9d5fc8 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -939,7 +939,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob) PointerRNA pchanptr; uiLayout *col; - pchan = get_active_posechannel(ob); + pchan = BKE_pose_channel_active(ob); if (!pchan) { uiItemL(layout, IFACE_("No Bone Active"), ICON_NONE); |