diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-20 03:08:16 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-20 03:08:16 +0400 |
commit | 358f7d40b6e24459b860ddaf731f7560a28ad95b (patch) | |
tree | 1e2d2f3fc2d4c9041da4843fdb2b3eeaa7442cd5 /source/blender/editors/space_view3d/view3d_buttons.c | |
parent | 98e69124807b9a5e16b617c89347fc77072e9b38 (diff) |
style cleanup: use TRUE/FALSE for ui align args.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index 4a135f91d91..a9941dc326a 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -834,7 +834,7 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa) uiBlockSetHandleFunc(block, do_view3d_vgroup_buttons, NULL); - col = uiLayoutColumn(pa->layout, 0); + col = uiLayoutColumn(pa->layout, FALSE); block = uiLayoutAbsoluteBlock(col); uiBlockBeginAlign(block); @@ -865,7 +865,7 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) { uiLayout *split, *colsub; - split = uiLayoutSplit(layout, 0.8, 0); + split = uiLayoutSplit(layout, 0.8f, FALSE); if (ptr->type == &RNA_PoseBone) { PointerRNA boneptr; @@ -875,19 +875,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) bone = boneptr.data; uiLayoutSetActive(split, !(bone->parent && bone->flag & BONE_CONNECTED)); } - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "location", 0, NULL, ICON_NONE); - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_location", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); - split = uiLayoutSplit(layout, 0.8, 0); + split = uiLayoutSplit(layout, 0.8f, FALSE); switch (RNA_enum_get(ptr, "rotation_mode")) { case ROT_MODE_QUAT: /* quaternion */ - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "rotation_quaternion", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE + UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -896,9 +896,9 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; case ROT_MODE_AXISANGLE: /* axis angle */ - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "rotation_axis_angle", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "lock_rotations_4d", UI_ITEM_R_TOGGLE, IFACE_("4L"), ICON_NONE); if (RNA_boolean_get(ptr, "lock_rotations_4d")) uiItemR(colsub, ptr, "lock_rotation_w", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -907,19 +907,19 @@ static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr) uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; default: /* euler rotations */ - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "rotation_euler", 0, IFACE_("Rotation"), ICON_NONE); - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_rotation", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); break; } uiItemR(layout, ptr, "rotation_mode", 0, "", ICON_NONE); - split = uiLayoutSplit(layout, 0.8, 0); - colsub = uiLayoutColumn(split, 1); + split = uiLayoutSplit(layout, 0.8f, FALSE); + colsub = uiLayoutColumn(split, TRUE); uiItemR(colsub, ptr, "scale", 0, NULL, ICON_NONE); - colsub = uiLayoutColumn(split, 1); + colsub = uiLayoutColumn(split, TRUE); uiItemL(colsub, "", ICON_NONE); uiItemR(colsub, ptr, "lock_scale", UI_ITEM_R_TOGGLE | UI_ITEM_R_ICON_ONLY, "", ICON_NONE); @@ -948,7 +948,7 @@ static void v3d_posearmature_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&ob->id, &RNA_PoseBone, pchan, &pchanptr); - col = uiLayoutColumn(layout, 0); + col = uiLayoutColumn(layout, FALSE); /* XXX: RNA buts show data in native types (i.e. quats, 4-component axis/angle, etc.) * but old-school UI shows in eulers always. Do we want to be able to still display in Eulers? @@ -972,7 +972,7 @@ static void v3d_editarmature_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&arm->id, &RNA_EditBone, ebone, &eboneptr); - col = uiLayoutColumn(layout, 0); + col = uiLayoutColumn(layout, FALSE); uiItemR(col, &eboneptr, "head", 0, NULL, ICON_NONE); if (ebone->parent && ebone->flag & BONE_CONNECTED) { PointerRNA parptr = RNA_pointer_get(&eboneptr, "parent"); @@ -1002,7 +1002,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob) RNA_pointer_create(&mball->id, &RNA_MetaElement, mball->lastelem, &ptr); - col = uiLayoutColumn(layout, 0); + col = uiLayoutColumn(layout, FALSE); uiItemR(col, &ptr, "co", 0, NULL, ICON_NONE); uiItemR(col, &ptr, "radius", 0, NULL, ICON_NONE); @@ -1010,7 +1010,7 @@ static void v3d_editmetaball_buts(uiLayout *layout, Object *ob) uiItemR(col, &ptr, "type", 0, NULL, ICON_NONE); - col = uiLayoutColumn(layout, 1); + col = uiLayoutColumn(layout, TRUE); switch (RNA_enum_get(&ptr, "type")) { case MB_BALL: break; @@ -1081,8 +1081,8 @@ static void view3d_panel_object(const bContext *C, Panel *pa) block = uiLayoutGetBlock(pa->layout); uiBlockSetHandleFunc(block, do_view3d_region_buttons, NULL); - col = uiLayoutColumn(pa->layout, 0); - /* row = uiLayoutRow(col, 0); */ /* UNUSED */ + col = uiLayoutColumn(pa->layout, FALSE); + /* row = uiLayoutRow(col, FALSE); */ /* UNUSED */ RNA_id_pointer_create(&ob->id, &obptr); if (ob == obedit) { |