diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-03-17 16:41:48 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2020-03-18 13:23:05 +0300 |
commit | b0a1cf2c9ae696b07f7a236bc855a5ab4a493dcb (patch) | |
tree | 92295af11db5e984da42bfac7ca60190b8549a3f /source/blender/editors/space_view3d/view3d_buttons.c | |
parent | 8dcfd392e4e62f193b666304425bc5ae635ecffe (diff) |
Objects: add Volume object type, and prototypes for Hair and PointCloud
Only the volume object is exposed in the user interface. It is based on OpenVDB
internally. Drawing and rendering code will follow in another commit.
https://wiki.blender.org/wiki/Source/Objects/Volume
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes
Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES
build option. These are unfinished, and included only to make it easier to
cooperate on development in the future and avoid tricky merges.
https://wiki.blender.org/wiki/Source/Objects/New_Object_Types
Ref T73201, T68981
Differential Revision: https://developer.blender.org/D6945
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index 9b02ea7238c..54f00b67898 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -1591,8 +1591,8 @@ static void view3d_panel_transform(const bContext *C, Panel *pa) RNA_id_pointer_create(&ob->id, &obptr); v3d_transform_butsR(col, &obptr); - /* dimensions and editmode just happen to be the same checks */ - if (OB_TYPE_SUPPORT_EDITMODE(ob->type)) { + /* Dimensions and editmode are mostly the same check. */ + if (OB_TYPE_SUPPORT_EDITMODE(ob->type) || ELEM(ob->type, OB_VOLUME, OB_HAIR, OB_POINTCLOUD)) { View3D *v3d = CTX_wm_view3d(C); v3d_object_dimension_buts(NULL, col, v3d, ob); } |