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authorBastien Montagne <montagne29@wanadoo.fr>2014-10-15 00:07:31 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2014-10-15 10:57:12 +0400
commit2ef68c2a32f206a8ccbd5a396577efe94f15a6f3 (patch)
treefe355db93db145cd310bb9782b1a1fbaf41e3376 /source/blender/editors/space_view3d/view3d_buttons.c
parent7e64a020ed826e6f57c2216d47c6c40faaef0cdc (diff)
Cleanup: Edit mode 3DView Transform panel code.
Mostly reorganizing mesh data handling to be always in the same order, this piece of code is rather verbose, let's try to keep it organised a bit. Also some visual UI tweaking.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c199
1 files changed, 100 insertions, 99 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 4df2636b737..847b666465f 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -129,24 +129,24 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
{
/* Get rid of those ugly magic numbers, even in a single func they become confusing! */
/* Location, common to all. */
-/* XXX Those two *must* remain contiguous (used as array)! */
-#define LOC_X 0
-#define LOC_Y 1
-#define LOC_Z 2
+/* Next three *must* remain contiguous (used as array)! */
+#define LOC_X 0
+#define LOC_Y 1
+#define LOC_Z 2
/* Meshes... */
-#define M_CREASE 3
-#define M_BV_WEIGHT 4
-#define M_BE_WEIGHT 5
-/* XXX Those two *must* remain contiguous (used as array)! */
-#define M_SKIN_X 6
-#define M_SKIN_Y 7
+#define M_BV_WEIGHT 3
+/* Next two *must* remain contiguous (used as array)! */
+#define M_SKIN_X 4
+#define M_SKIN_Y 5
+#define M_BE_WEIGHT 6
+#define M_CREASE 7
/* Curves... */
-#define C_BWEIGHT 3
-#define C_WEIGHT 4
-#define C_RADIUS 5
-#define C_TILT 6
+#define C_BWEIGHT 3
+#define C_WEIGHT 4
+#define C_RADIUS 5
+#define C_TILT 6
/*Lattice... */
-#define L_WEIGHT 4
+#define L_WEIGHT 4
uiBlock *block = (layout) ? uiLayoutAbsoluteBlock(layout) : NULL;
TransformProperties *tfp;
@@ -172,8 +172,8 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
BMEdge *eed;
BMIter iter;
- const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
+ const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
@@ -197,9 +197,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
- if ((cd_edge_bweight_offset != -1) ||
- (cd_edge_crease_offset != -1))
- {
+ if ((cd_edge_bweight_offset != -1) || (cd_edge_crease_offset != -1)) {
if (bm->totedgesel) {
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
@@ -341,14 +339,16 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
else if (totcurvedata) {
+ if (totcurvebweight) {
+ median[C_BWEIGHT] /= (float)totcurvebweight;
+ }
median[C_WEIGHT] /= (float)totcurvedata;
median[C_RADIUS] /= (float)totcurvedata;
median[C_TILT] /= (float)totcurvedata;
- if (totcurvebweight)
- median[C_BWEIGHT] /= (float)totcurvebweight;
}
- else if (totlattdata)
+ else if (totlattdata) {
median[L_WEIGHT] /= (float)totlattdata;
+ }
if (block) { /* buttons */
uiBut *but;
@@ -400,20 +400,6 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
/* Meshes... */
if (has_meshdata) {
- if (totedgedata) {
- uiDefBut(block, LABEL, 0, totedgedata == 1 ? IFACE_("Edge Data:") : IFACE_("Edges Data:"),
- 0, yi -= buth + but_margin, 200, buth, NULL, 0.0, 0.0, 0, 0, "");
- /* customdata layer added on demand */
- uiDefButF(block, NUM, B_OBJECTPANELMEDIAN,
- totedgedata == 1 ? IFACE_("Crease:") : IFACE_("Mean Crease:"),
- 0, yi -= buth + but_margin, 200, buth,
- &(tfp->ve_median[M_CREASE]), 0.0, 1.0, 1, 2, TIP_("Weight used by SubSurf modifier"));
- /* customdata layer added on demand */
- uiDefButF(block, NUM, B_OBJECTPANELMEDIAN,
- totedgedata == 1 ? IFACE_("Bevel Weight:") : IFACE_("Mean Bevel Weight:"),
- 0, yi -= buth + but_margin, 200, buth,
- &(tfp->ve_median[M_BE_WEIGHT]), 0.0, 1.0, 1, 2, TIP_("Edge weight used by Bevel modifier"));
- }
if (tot) {
uiDefBut(block, LABEL, 0, tot == 1 ? IFACE_("Vertex Data:") : IFACE_("Vertices Data:"),
0, yi -= buth + but_margin, 200, buth, NULL, 0.0, 0.0, 0, 0, "");
@@ -424,6 +410,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
&(tfp->ve_median[M_BV_WEIGHT]), 0.0, 1.0, 1, 2, TIP_("Vertex weight used by Bevel modifier"));
}
if (has_skinradius) {
+ uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_OBJECTPANELMEDIAN,
tot == 1 ? IFACE_("Radius X:") : IFACE_("Mean Radius X:"),
0, yi -= buth + but_margin, 200, buth,
@@ -432,6 +419,21 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
tot == 1 ? IFACE_("Radius Y:") : IFACE_("Mean Radius Y:"),
0, yi -= buth + but_margin, 200, buth,
&(tfp->ve_median[M_SKIN_Y]), 0.0, 100.0, 1, 3, TIP_("Y radius used by Skin modifier"));
+ uiBlockEndAlign(block);
+ }
+ if (totedgedata) {
+ uiDefBut(block, LABEL, 0, totedgedata == 1 ? IFACE_("Edge Data:") : IFACE_("Edges Data:"),
+ 0, yi -= buth + but_margin, 200, buth, NULL, 0.0, 0.0, 0, 0, "");
+ /* customdata layer added on demand */
+ uiDefButF(block, NUM, B_OBJECTPANELMEDIAN,
+ totedgedata == 1 ? IFACE_("Bevel Weight:") : IFACE_("Mean Bevel Weight:"),
+ 0, yi -= buth + but_margin, 200, buth,
+ &(tfp->ve_median[M_BE_WEIGHT]), 0.0, 1.0, 1, 2, TIP_("Edge weight used by Bevel modifier"));
+ /* customdata layer added on demand */
+ uiDefButF(block, NUM, B_OBJECTPANELMEDIAN,
+ totedgedata == 1 ? IFACE_("Crease:") : IFACE_("Mean Crease:"),
+ 0, yi -= buth + but_margin, 200, buth,
+ &(tfp->ve_median[M_CREASE]), 0.0, 1.0, 1, 2, TIP_("Weight used by SubSurf modifier"));
}
}
/* Curve... */
@@ -468,7 +470,6 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
uiBlockEndAlign(block);
-
}
else { /* apply */
int i;
@@ -546,34 +547,54 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
- if (median[M_CREASE] != 0.0f) {
- const int cd_edge_crease_offset = (BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_EDGE_CREASE),
- CustomData_get_offset(&bm->edata, CD_CREASE));
- const float sca = compute_scale_factor(ve_median[M_CREASE], median[M_CREASE]);
- BMEdge *eed;
+ if (median[M_SKIN_X] != 0.0f) {
+ const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
+ /* That one is not clamped to [0.0, 1.0]. */
+ float sca = ve_median[M_SKIN_X];
+ BMVert *eve;
- if (ELEM(sca, 0.0f, 1.0f)) {
- BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- BM_ELEM_CD_SET_FLOAT(eed, cd_edge_crease_offset, sca);
+ BLI_assert(cd_vert_skin_offset != -1);
+
+ if (ve_median[M_SKIN_X] - median[M_SKIN_X] == 0.0f) {
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
+ vs->radius[0] = sca;
}
}
}
- else if (sca > 0.0f) {
- BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT) && !BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- float *crease = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_crease_offset);
- *crease *= sca;
- CLAMP(*crease, 0.0f, 1.0f);
+ else {
+ sca /= (ve_median[M_SKIN_X] - median[M_SKIN_X]);
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
+ vs->radius[0] *= sca;
+ }
+ }
+ }
+ }
+ if (median[M_SKIN_Y] != 0.0f) {
+ const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
+ /* That one is not clamped to [0.0, 1.0]. */
+ float sca = ve_median[M_SKIN_Y];
+ BMVert *eve;
+
+ BLI_assert(cd_vert_skin_offset != -1);
+
+ if (ve_median[M_SKIN_Y] - median[M_SKIN_Y] == 0.0f) {
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
+ vs->radius[1] = sca;
}
}
}
else {
- BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT) && !BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
- float *crease = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_crease_offset);
- *crease = 1.0f + ((1.0f - *crease) * sca);
- CLAMP(*crease, 0.0f, 1.0f);
+ sca /= (ve_median[M_SKIN_Y] - median[M_SKIN_Y]);
+ BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
+ vs->radius[1] *= sca;
}
}
}
@@ -615,54 +636,34 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
}
}
- if (median[M_SKIN_X] != 0.0f) {
- const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
- /* That one is not clamped to [0.0, 1.0]. */
- float sca = ve_median[M_SKIN_X];
- BMVert *eve;
-
- BLI_assert(cd_vert_skin_offset != -1);
+ if (median[M_CREASE] != 0.0f) {
+ const int cd_edge_crease_offset = (BM_mesh_cd_flag_ensure(bm, me, ME_CDFLAG_EDGE_CREASE),
+ CustomData_get_offset(&bm->edata, CD_CREASE));
+ const float sca = compute_scale_factor(ve_median[M_CREASE], median[M_CREASE]);
+ BMEdge *eed;
- if (ve_median[M_SKIN_X] - median[M_SKIN_X] == 0.0f) {
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
- vs->radius[0] = sca;
- }
- }
- }
- else {
- sca /= (ve_median[M_SKIN_X] - median[M_SKIN_X]);
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
- vs->radius[0] *= sca;
+ if (ELEM(sca, 0.0f, 1.0f)) {
+ BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ BM_ELEM_CD_SET_FLOAT(eed, cd_edge_crease_offset, sca);
}
}
}
- }
- if (median[M_SKIN_Y] != 0.0f) {
- const int cd_vert_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
- /* That one is not clamped to [0.0, 1.0]. */
- float sca = ve_median[M_SKIN_Y];
- BMVert *eve;
-
- BLI_assert(cd_vert_skin_offset != -1);
-
- if (ve_median[M_SKIN_Y] - median[M_SKIN_Y] == 0.0f) {
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
- vs->radius[1] = sca;
+ else if (sca > 0.0f) {
+ BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) && !BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
+ float *crease = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_crease_offset);
+ *crease *= sca;
+ CLAMP(*crease, 0.0f, 1.0f);
}
}
}
else {
- sca /= (ve_median[M_SKIN_Y] - median[M_SKIN_Y]);
- BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, cd_vert_skin_offset);
- vs->radius[1] *= sca;
+ BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(eed, BM_ELEM_SELECT) && !BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
+ float *crease = BM_ELEM_CD_GET_VOID_P(eed, cd_edge_crease_offset);
+ *crease = 1.0f + ((1.0f - *crease) * sca);
+ CLAMP(*crease, 0.0f, 1.0f);
}
}
}
@@ -800,11 +801,11 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
#undef LOC_Y
#undef LOC_Z
/* Meshes (and lattice)... */
-#undef M_CREASE
#undef M_BV_WEIGHT
-#undef M_BE_WEIGHT
#undef M_SKIN_X
#undef M_SKIN_Y
+#undef M_BE_WEIGHT
+#undef M_CREASE
/* Curves... */
#undef C_BWEIGHT
#undef C_WEIGHT