diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-03-30 12:41:33 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-03-30 12:41:33 +0300 |
commit | 3f6a74560e0ee4fb247e36e6ef2516a997316dba (patch) | |
tree | 75080644daae244e3a11234a261b1ae9ee9e80ce /source/blender/editors/space_view3d/view3d_buttons.c | |
parent | 35b731c9c8bdd996e9f418763f107a2e8e98516d (diff) |
Layers: Scene->basact > SceneLayer->basact (more work)
This brings back adding hooks among other areas
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_buttons.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c index b76266ad84b..c19fdb0d4b1 100644 --- a/source/blender/editors/space_view3d/view3d_buttons.c +++ b/source/blender/editors/space_view3d/view3d_buttons.c @@ -776,8 +776,8 @@ static void do_view3d_vgroup_buttons(bContext *C, void *UNUSED(arg), int event) return; } else { - Scene *scene = CTX_data_scene(C); - Object *ob = scene->basact->object; + SceneLayer *sl = CTX_data_scene_layer(C); + Object *ob = sl->basact->object; ED_vgroup_vert_active_mirror(ob, event - B_VGRP_PNL_EDIT_SINGLE); DAG_id_tag_update(&ob->id, OB_RECALC_DATA); WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data); @@ -805,7 +805,8 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa) { uiBlock *block = uiLayoutAbsoluteBlock(pa->layout); Scene *scene = CTX_data_scene(C); - Object *ob = scene->basact->object; + SceneLayer *sl = CTX_data_scene_layer(C); + Object *ob = sl->basact->object; MDeformVert *dv; @@ -1119,16 +1120,17 @@ static void do_view3d_region_buttons(bContext *C, void *UNUSED(index), int event static int view3d_panel_transform_poll(const bContext *C, PanelType *UNUSED(pt)) { - Scene *scene = CTX_data_scene(C); - return (scene->basact != NULL); + SceneLayer *sl = CTX_data_scene_layer(C); + return (sl->basact != NULL); } static void view3d_panel_transform(const bContext *C, Panel *pa) { uiBlock *block; Scene *scene = CTX_data_scene(C); + SceneLayer *sl = CTX_data_scene_layer(C); Object *obedit = CTX_data_edit_object(C); - Object *ob = scene->basact->object; + Object *ob = sl->basact->object; uiLayout *col; block = uiLayoutGetBlock(pa->layout); |