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authorMatt Ebb <matt@mke3.net>2009-12-28 08:14:32 +0300
committerMatt Ebb <matt@mke3.net>2009-12-28 08:14:32 +0300
commitf9ee03f1b195a55ea8298783215d50d0ad4f3795 (patch)
tree6206a12f0d0486c9aaac09c1e8e8163a4c9e12b4 /source/blender/editors/space_view3d/view3d_buttons.c
parentdbf295b904fb0bcb59656a57e32474b1f5adf77a (diff)
Got rid of some dead code
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_buttons.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c107
1 files changed, 0 insertions, 107 deletions
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index a21b8442c85..5ca10de8456 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -477,27 +477,6 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
}
}
-#if 0
-/* assumes armature active */
-static void validate_bonebutton_cb(bContext *C, void *bonev, void *namev)
-{
- Object *ob= CTX_data_active_object(C);
-
- if(ob && ob->type==OB_ARMATURE) {
- Bone *bone= bonev;
- char oldname[32], newname[32];
-
- /* need to be on the stack */
- BLI_strncpy(newname, bone->name, 32);
- BLI_strncpy(oldname, (char *)namev, 32);
- /* restore */
- BLI_strncpy(bone->name, oldname, 32);
-
- ED_armature_bone_rename(ob->data, oldname, newname); // editarmature.c
- }
-}
-#endif
-
static void v3d_transform_butsR(uiLayout *layout, PointerRNA *ptr)
{
uiLayout *split, *colsub;
@@ -934,92 +913,6 @@ void selectTransformOrientation_func(bContext *C, void *target, void *unused)
BIF_selectTransformOrientation(C, (TransformOrientation *) target);
}
-#if 0 // XXX not used
-static void view3d_panel_transform_spaces(const bContext *C, Panel *pa)
-{
- Scene *scene= CTX_data_scene(C);
- Object *obedit= CTX_data_edit_object(C);
- View3D *v3d= CTX_wm_view3d(C);
- ListBase *transform_spaces = &scene->transform_spaces;
- TransformOrientation *ts = transform_spaces->first;
- uiBlock *block;
- uiBut *but;
- int xco = 20, yco = 70;
- int index;
-
- block= uiLayoutAbsoluteBlock(pa->layout);
-
- uiBlockBeginAlign(block);
-
- if (obedit)
- uiDefBut(block, BUT, B_TRANSFORMSPACEADD, "Add", xco,120,80,20, 0, 0, 0, 0, 0, "Add the selected element as a Transform Orientation");
- else
- uiDefBut(block, BUT, B_TRANSFORMSPACEADD, "Add", xco,120,80,20, 0, 0, 0, 0, 0, "Add the active object as a Transform Orientation");
-
- uiDefBut(block, BUT, B_TRANSFORMSPACECLEAR, "Clear", xco + 80,120,80,20, 0, 0, 0, 0, 0, "Removal all Transform Orientations");
-
- uiBlockEndAlign(block);
-
- uiBlockBeginAlign(block);
-
- uiDefButS(block, ROW, B_REDR, "Global", xco, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_GLOBAL,0, 0, "Global Transform Orientation");
- uiDefButS(block, ROW, B_REDR, "Local", xco + 40, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_LOCAL, 0, 0, "Local Transform Orientation");
- uiDefButS(block, ROW, B_REDR, "Normal", xco + 80, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_NORMAL,0, 0, "Normal Transform Orientation");
- uiDefButS(block, ROW, B_REDR, "View", xco + 120, 90, 40,20, &v3d->twmode, 5.0, (float)V3D_MANIP_VIEW, 0, 0, "View Transform Orientation");
-
- for (index = V3D_MANIP_CUSTOM, ts = transform_spaces->first ; ts ; ts = ts->next, index++) {
-
- if (v3d->twmode == index) {
- but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_HLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
- }
- else {
- but = uiDefIconButS(block,ROW, B_REDR, ICON_CHECKBOX_DEHLT, xco,yco,XIC,YIC, &v3d->twmode, 5.0, (float)index, 0, 0, "Use this Custom Transform Orientation");
- }
- uiButSetFunc(but, selectTransformOrientation_func, ts, NULL);
- uiDefBut(block, TEX, 0, "", xco+=XIC, yco,100+XIC,20, &ts->name, 0, 30, 0, 0, "Edits the name of this Transform Orientation");
- but = uiDefIconBut(block, BUT, B_REDR, ICON_X, xco+=100+XIC,yco,XIC,YIC, 0, 0, 0, 0, 0, "Deletes this Transform Orientation");
- uiButSetFunc(but, removeTransformOrientation_func, ts, NULL);
-
- xco = 20;
- yco -= 25;
- }
- uiBlockEndAlign(block);
-}
-#endif // XXX not used
-
-#if 0
-static void brush_idpoin_handle(bContext *C, ID *id, int event)
-{
- Brush **br = current_brush_source(CTX_data_scene(C));
-
- if(!br)
- return;
-
- switch(event) {
- case UI_ID_BROWSE:
- (*br) = (Brush*)id;
- break;
- case UI_ID_DELETE:
- brush_delete(br);
- break;
- case UI_ID_RENAME:
- /* XXX ? */
- break;
- case UI_ID_ADD_NEW:
- if(id) {
- (*br) = copy_brush((Brush*)id);
- id->us--;
- }
- else
- (*br) = add_brush("Brush");
- break;
- case UI_ID_OPEN:
- /* XXX not implemented */
- break;
- }
-}
-#endif
-
static void view3d_panel_object(const bContext *C, Panel *pa)
{
uiBlock *block;