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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-11-08 02:44:20 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-11-08 02:44:20 +0300 |
commit | 56ee96349dce3826999a1ebcfff890d8066dce50 (patch) | |
tree | d338d4dd52489b0b2edba21cf63fa8040cb8c58f /source/blender/editors/space_view3d/view3d_cursor_snap.c | |
parent | 7a5b8cb2028450d7c1030460865b1ad6c328f44d (diff) |
Fix snap cursor not active even if gizmo is available
Error introduced in rB69d6222481b4 and partially fixed in rB24310441ddc8.
When gizmo was turned on but the scene has more than one 3D viewport, one of them the snap cursor did not appear.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_cursor_snap.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_cursor_snap.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_cursor_snap.c b/source/blender/editors/space_view3d/view3d_cursor_snap.c index 479acb3cb1a..fbdab71ec1d 100644 --- a/source/blender/editors/space_view3d/view3d_cursor_snap.c +++ b/source/blender/editors/space_view3d/view3d_cursor_snap.c @@ -778,10 +778,13 @@ static bool v3d_cursor_snap_pool_fn(bContext *C) }; V3DSnapCursorState *state = ED_view3d_cursor_snap_state_get(); - if (state->region && (state->region != region)) { - /* Some gizmos are still available even when the region is not available. - * We need to disable the cursor in these cases. */ - return false; + if (state->gzgrp_type) { + /* Check the respective gizmo group is in the region. */ + wmGizmoMap *gzmap = region->gizmo_map; + if (WM_gizmomap_group_find_ptr(gzmap, state->gzgrp_type) == NULL) { + /* Wrong viewport. */ + return false; + } } return true; |