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authormano-wii <germano.costa@ig.com.br>2018-12-31 18:45:20 +0300
committermano-wii <germano.costa@ig.com.br>2018-12-31 18:45:20 +0300
commit4d795cee4938f080f83aa367272d1ad25bba1fbd (patch)
treea3c2fb0460c8d1c5c1715bb2f87eb71d5a332039 /source/blender/editors/space_view3d/view3d_draw.c
parent82e0739f648134213161df500634c52d324c12cc (diff)
Fix T60015: snap to grid - snaps only to largest increment
Caused by rBc7a96651dfa4 when trying to remove all uses of the deprecated `rv3d->gridview`.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index b6ded48d53f..a64ba5b2197 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -780,9 +780,9 @@ float ED_view3d_grid_scale(Scene *scene, View3D *v3d, const char **grid_unit)
return v3d->grid * ED_scene_grid_scale(scene, grid_unit);
}
-/* Simulates the grid scale that is visualized by the shaders drawing functions.
- * The actual code is seen in `object_grid_frag.glsl` when you get the `grid_res` value.
- * Currently the simulation is done only when RV3D_VIEW_IS_AXIS. */
+/* Simulates the grid scale that is actually viewed.
+ * The actual code is seen in `object_grid_frag.glsl` (see `grid_res`).
+ * Currently the simulation is only done when RV3D_VIEW_IS_AXIS. */
float ED_view3d_grid_view_scale(
Scene *scene, View3D *v3d, RegionView3D *rv3d, const char **grid_unit)
{
@@ -798,7 +798,7 @@ float ED_view3d_grid_view_scale(
float lvl = (logf(grid_distance / grid_scale) / logf(grid_subdiv));
/* 1.3f is a visually chosen offset for the
- * subdivision to match the displayed grid. */
+ * subdivision to match the visible grid. */
lvl -= 1.3f;
CLAMP_MIN(lvl, 0.0f);