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authorClément Foucault <foucault.clem@gmail.com>2017-02-14 19:47:11 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-02-15 14:28:26 +0300
commit0f7dee19ed562e33145ced7cee15a63d63609414 (patch)
tree14060649c6c3d23c480800450283d9910690bb5b /source/blender/editors/space_view3d/view3d_draw.c
parent1f139beee3be4ef3cc4b2bccd534a3437fe7dd43 (diff)
Viewport: Ported info drawing to from legacy code.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c263
1 files changed, 249 insertions, 14 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 0427498bf41..1ecef4438c8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -35,6 +35,7 @@
#include "BKE_camera.h"
#include "BKE_context.h"
+#include "BKE_key.h"
#include "BKE_scene.h"
#include "BKE_object.h"
#include "BKE_paint.h"
@@ -42,19 +43,28 @@
#include "BLF_api.h"
+#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rect.h"
+#include "BLI_string.h"
#include "BLI_threads.h"
+#include "BLT_translation.h"
+
+#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
+#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
+#include "ED_keyframing.h"
+#include "ED_armature.h"
#include "ED_screen.h"
#include "ED_transform.h"
+#include "ED_gpencil.h"
#include "GPU_matrix.h"
#include "GPU_immediate.h"
@@ -1851,6 +1861,204 @@ static void view3d_draw_grease_pencil(const bContext *UNUSED(C))
/* TODO viewport */
}
+
+/**
+* Viewport Name
+*/
+static const char *view3d_get_name(View3D *v3d, RegionView3D *rv3d)
+{
+ const char *name = NULL;
+
+ switch (rv3d->view) {
+ case RV3D_VIEW_FRONT:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Front Ortho");
+ else name = IFACE_("Front Persp");
+ break;
+ case RV3D_VIEW_BACK:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Back Ortho");
+ else name = IFACE_("Back Persp");
+ break;
+ case RV3D_VIEW_TOP:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Top Ortho");
+ else name = IFACE_("Top Persp");
+ break;
+ case RV3D_VIEW_BOTTOM:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Bottom Ortho");
+ else name = IFACE_("Bottom Persp");
+ break;
+ case RV3D_VIEW_RIGHT:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Right Ortho");
+ else name = IFACE_("Right Persp");
+ break;
+ case RV3D_VIEW_LEFT:
+ if (rv3d->persp == RV3D_ORTHO) name = IFACE_("Left Ortho");
+ else name = IFACE_("Left Persp");
+ break;
+
+ default:
+ if (rv3d->persp == RV3D_CAMOB) {
+ if ((v3d->camera) && (v3d->camera->type == OB_CAMERA)) {
+ Camera *cam;
+ cam = v3d->camera->data;
+ if (cam->type == CAM_PERSP) {
+ name = IFACE_("Camera Persp");
+ }
+ else if (cam->type == CAM_ORTHO) {
+ name = IFACE_("Camera Ortho");
+ }
+ else {
+ BLI_assert(cam->type == CAM_PANO);
+ name = IFACE_("Camera Pano");
+ }
+ }
+ else {
+ name = IFACE_("Object as Camera");
+ }
+ }
+ else {
+ name = (rv3d->persp == RV3D_ORTHO) ? IFACE_("User Ortho") : IFACE_("User Persp");
+ }
+ }
+
+ return name;
+}
+
+static void draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
+{
+ RegionView3D *rv3d = ar->regiondata;
+ const char *name = view3d_get_name(v3d, rv3d);
+ /* increase size for unicode languages (Chinese in utf-8...) */
+#ifdef WITH_INTERNATIONAL
+ char tmpstr[96];
+#else
+ char tmpstr[32];
+#endif
+
+ if (v3d->localvd) {
+ BLI_snprintf(tmpstr, sizeof(tmpstr), IFACE_("%s (Local)"), name);
+ name = tmpstr;
+ }
+
+ UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
+#ifdef WITH_INTERNATIONAL
+ BLF_draw_default(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
+#else
+ BLF_draw_default_ascii(U.widget_unit + rect->xmin, rect->ymax - U.widget_unit, 0.0f, name, sizeof(tmpstr));
+#endif
+}
+
+/**
+ * draw info beside axes in bottom left-corner:
+ * framenum, object name, bone name (if available), marker name (if available)
+ */
+
+static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
+{
+ const int cfra = CFRA;
+ const char *msg_pin = " (Pinned)";
+ const char *msg_sep = " : ";
+
+ const int font_id = BLF_default();
+
+ char info[300];
+ char *s = info;
+ short offset = 1.5f * UI_UNIT_X + rect->xmin;
+
+ s += sprintf(s, "(%d)", cfra);
+
+ /*
+ * info can contain:
+ * - a frame (7 + 2)
+ * - 3 object names (MAX_NAME)
+ * - 2 BREAD_CRUMB_SEPARATORs (6)
+ * - a SHAPE_KEY_PINNED marker and a trailing '\0' (9+1) - translated, so give some room!
+ * - a marker name (MAX_NAME + 3)
+ */
+
+ /* get name of marker on current frame (if available) */
+ const char *markern = BKE_scene_find_marker_name(scene, cfra);
+
+ /* check if there is an object */
+ if (ob) {
+ *s++ = ' ';
+ s += BLI_strcpy_rlen(s, ob->id.name + 2);
+
+ /* name(s) to display depends on type of object */
+ if (ob->type == OB_ARMATURE) {
+ bArmature *arm = ob->data;
+
+ /* show name of active bone too (if possible) */
+ if (arm->edbo) {
+ if (arm->act_edbone) {
+ s += BLI_strcpy_rlen(s, msg_sep);
+ s += BLI_strcpy_rlen(s, arm->act_edbone->name);
+ }
+ }
+ else if (ob->mode & OB_MODE_POSE) {
+ if (arm->act_bone) {
+
+ if (arm->act_bone->layer & arm->layer) {
+ s += BLI_strcpy_rlen(s, msg_sep);
+ s += BLI_strcpy_rlen(s, arm->act_bone->name);
+ }
+ }
+ }
+ }
+ else if (ELEM(ob->type, OB_MESH, OB_LATTICE, OB_CURVE)) {
+ /* try to display active bone and active shapekey too (if they exist) */
+
+ if (ob->type == OB_MESH && ob->mode & OB_MODE_WEIGHT_PAINT) {
+ Object *armobj = BKE_object_pose_armature_get(ob);
+ if (armobj && armobj->mode & OB_MODE_POSE) {
+ bArmature *arm = armobj->data;
+ if (arm->act_bone) {
+ if (arm->act_bone->layer & arm->layer) {
+ s += BLI_strcpy_rlen(s, msg_sep);
+ s += BLI_strcpy_rlen(s, arm->act_bone->name);
+ }
+ }
+ }
+ }
+
+ Key *key = BKE_key_from_object(ob);
+ if (key) {
+ KeyBlock *kb = BLI_findlink(&key->block, ob->shapenr - 1);
+ if (kb) {
+ s += BLI_strcpy_rlen(s, msg_sep);
+ s += BLI_strcpy_rlen(s, kb->name);
+ if (ob->shapeflag & OB_SHAPE_LOCK) {
+ s += BLI_strcpy_rlen(s, IFACE_(msg_pin));
+ }
+ }
+ }
+ }
+
+ /* color depends on whether there is a keyframe */
+ if (id_frame_has_keyframe((ID *)ob, /* BKE_scene_frame_get(scene) */ (float)cfra, ANIMFILTER_KEYS_LOCAL))
+ UI_FontThemeColor(font_id, TH_TIME_KEYFRAME);
+ else if (ED_gpencil_has_keyframe_v3d(scene, ob, cfra))
+ UI_FontThemeColor(font_id, TH_TIME_GP_KEYFRAME);
+ else
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ }
+ else {
+ /* no object */
+ if (ED_gpencil_has_keyframe_v3d(scene, NULL, cfra))
+ UI_FontThemeColor(font_id, TH_TIME_GP_KEYFRAME);
+ else
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ }
+
+ if (markern) {
+ s += sprintf(s, " <%s>", markern);
+ }
+
+ if (U.uiflag & USER_SHOW_ROTVIEWICON)
+ offset = U.widget_unit + (U.rvisize * 2) + rect->xmin;
+
+ BLF_draw_default(offset, 0.5f * U.widget_unit, 0.0f, info, sizeof(info));
+}
+
/* ******************** view loop ***************** */
/**
@@ -2042,8 +2250,13 @@ static void view3d_draw_manipulator(const bContext *C)
/**
* Information drawn on top of the solid plates and composed data
*/
-static void view3d_draw_region_info(const bContext *C, ARegion *ar)
+void view3d_draw_region_info(const bContext *C, ARegion *ar)
{
+ RegionView3D *rv3d = ar->regiondata;
+ View3D *v3d = CTX_wm_view3d(C);
+ Scene *scene = CTX_data_scene(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+
/* correct projection matrix */
ED_region_pixelspace(ar);
@@ -2054,20 +2267,36 @@ static void view3d_draw_region_info(const bContext *C, ARegion *ar)
view3d_draw_border(C, ar);
view3d_draw_grease_pencil(C);
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = ar->regiondata;
+ if (U.uiflag & USER_SHOW_ROTVIEWICON) {
+ draw_view_axis(rv3d, &rect);
+ }
- /* 3D cursor */
- if (is_cursor_visible(scene)) {
- drawcursor(scene, ar, v3d);
+ if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
+ ED_scene_draw_fps(scene, &rect);
+ }
+ else if (U.uiflag & USER_SHOW_VIEWPORTNAME) {
+ draw_viewport_name(ar, v3d, &rect);
}
- if (U.uiflag & USER_SHOW_ROTVIEWICON) {
- draw_view_axis(rv3d, &rect);
+ if (U.uiflag & USER_DRAWVIEWINFO) {
+ SceneLayer *sl = CTX_data_scene_layer(C);
+ Object *ob = OBACT_NEW;
+ draw_selected_name(scene, ob, &rect);
}
+#if 0 /* TODO */
+ if (grid_unit) { /* draw below the viewport name */
+ char numstr[32] = "";
- /* TODO viewport */
+ UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
+ if (v3d->grid != 1.0f) {
+ BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
+ }
+
+ BLF_draw_default_ascii(rect.xmin + U.widget_unit,
+ rect.ymax - (USER_SHOW_VIEWPORTNAME ? 2 * U.widget_unit : U.widget_unit), 0.0f,
+ numstr[0] ? numstr : grid_unit, sizeof(numstr));
+ }
+#endif
}
/**
@@ -2118,10 +2347,6 @@ static void view3d_draw_view_new(const bContext *C, ARegion *ar, DrawData *UNUSE
/* Only 100% compliant on new spec goes bellow */
view3d_render_pass(C, ar);
-
- view3d_draw_grid(C, ar);
- view3d_draw_manipulator(C);
- view3d_draw_region_info(C, ar);
}
@@ -2177,6 +2402,16 @@ void VP_legacy_draw_view_axis(RegionView3D *rv3d, rcti *rect)
draw_view_axis(rv3d, rect);
}
+void VP_legacy_draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect)
+{
+ draw_viewport_name(ar, v3d, rect);
+}
+
+void VP_legacy_draw_selected_name(Scene *scene, Object *ob, rcti *rect)
+{
+ draw_selected_name(scene, ob, rect);
+}
+
void VP_legacy_drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit)
{
drawgrid(unit, ar, v3d, grid_unit);