diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-07 05:06:18 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-07 05:06:18 +0400 |
commit | f11d7a426f4ceaa914c76a120d4e420308801f3b (patch) | |
tree | 33d62f8065548503c169b9aa4fa42f4141dbc3dc /source/blender/editors/space_view3d/view3d_draw.c | |
parent | 400a0297b0b10dbed6a4f5fe8fddd9cdc58914af (diff) |
fix for bug in ED_view3d_project_float that only effected the 'Rip' tool.
when the source and destination vectors were the same pointer, the X value would get overwritten.
now the rip tool uses the best side to grab as in trunk.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 98fc4105445..f72b15614f5 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1603,7 +1603,7 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d) asp= ( (float)ibuf->y)/(float)ibuf->x; vec[0] = vec[1] = vec[2] = 0.0; - ED_view3d_project_float(ar, vec, sco, rv3d->persmat); + ED_view3d_project_float_v2(ar, vec, sco, rv3d->persmat); cx = sco[0]; cy = sco[1]; |