diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-03-25 09:58:58 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-25 09:58:58 +0300 |
commit | 2bc791437e3b8e42c1369daf15c72934474b1e73 (patch) | |
tree | f2202c3753c8288bea47d3c0edd10bcf01cdf339 /source/blender/editors/space_view3d/view3d_draw.c | |
parent | c3764fe1e80670cd578df7bbc5c37c267e81013a (diff) |
Cleanup: use 'r_' prefix for output arguments
Also pass some args as 'const'.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 8af651c7309..694cb7ee7d4 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -881,7 +881,7 @@ void ED_view3d_draw_depth(Depsgraph *depsgraph, ARegion *region, View3D *v3d, bo /* ******************** other elements ***************** */ /** could move this elsewhere, but tied into #ED_view3d_grid_scale */ -float ED_scene_grid_scale(const Scene *scene, const char **grid_unit) +float ED_scene_grid_scale(const Scene *scene, const char **r_grid_unit) { /* apply units */ if (scene->unit.system) { @@ -892,8 +892,8 @@ float ED_scene_grid_scale(const Scene *scene, const char **grid_unit) if (usys) { int i = bUnit_GetBaseUnit(usys); - if (grid_unit) { - *grid_unit = bUnit_GetNameDisplay(usys, i); + if (r_grid_unit) { + *r_grid_unit = bUnit_GetNameDisplay(usys, i); } return (float)bUnit_GetScaler(usys, i) / scene->unit.scale_length; } @@ -902,9 +902,9 @@ float ED_scene_grid_scale(const Scene *scene, const char **grid_unit) return 1.0f; } -float ED_view3d_grid_scale(const Scene *scene, View3D *v3d, const char **grid_unit) +float ED_view3d_grid_scale(const Scene *scene, View3D *v3d, const char **r_grid_unit) { - return v3d->grid * ED_scene_grid_scale(scene, grid_unit); + return v3d->grid * ED_scene_grid_scale(scene, r_grid_unit); } #define STEPS_LEN 8 @@ -958,7 +958,7 @@ void ED_view3d_grid_steps(const Scene *scene, float ED_view3d_grid_view_scale(Scene *scene, View3D *v3d, RegionView3D *rv3d, - const char **grid_unit) + const char **r_grid_unit) { float grid_scale; if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) { @@ -977,18 +977,18 @@ float ED_view3d_grid_view_scale(Scene *scene, } } - if (grid_unit) { + if (r_grid_unit) { const void *usys; int len; bUnit_GetSystem(scene->unit.system, B_UNIT_LENGTH, &usys, &len); if (usys) { - *grid_unit = bUnit_GetNameDisplay(usys, len - i - 1); + *r_grid_unit = bUnit_GetNameDisplay(usys, len - i - 1); } } } else { - grid_scale = ED_view3d_grid_scale(scene, v3d, grid_unit); + grid_scale = ED_view3d_grid_scale(scene, v3d, r_grid_unit); } return grid_scale; |