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authorCampbell Barton <ideasman42@gmail.com>2020-03-25 09:58:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-25 09:58:58 +0300
commit2bc791437e3b8e42c1369daf15c72934474b1e73 (patch)
treef2202c3753c8288bea47d3c0edd10bcf01cdf339 /source/blender/editors/space_view3d/view3d_draw.c
parentc3764fe1e80670cd578df7bbc5c37c267e81013a (diff)
Cleanup: use 'r_' prefix for output arguments
Also pass some args as 'const'.
Diffstat (limited to 'source/blender/editors/space_view3d/view3d_draw.c')
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 8af651c7309..694cb7ee7d4 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -881,7 +881,7 @@ void ED_view3d_draw_depth(Depsgraph *depsgraph, ARegion *region, View3D *v3d, bo
/* ******************** other elements ***************** */
/** could move this elsewhere, but tied into #ED_view3d_grid_scale */
-float ED_scene_grid_scale(const Scene *scene, const char **grid_unit)
+float ED_scene_grid_scale(const Scene *scene, const char **r_grid_unit)
{
/* apply units */
if (scene->unit.system) {
@@ -892,8 +892,8 @@ float ED_scene_grid_scale(const Scene *scene, const char **grid_unit)
if (usys) {
int i = bUnit_GetBaseUnit(usys);
- if (grid_unit) {
- *grid_unit = bUnit_GetNameDisplay(usys, i);
+ if (r_grid_unit) {
+ *r_grid_unit = bUnit_GetNameDisplay(usys, i);
}
return (float)bUnit_GetScaler(usys, i) / scene->unit.scale_length;
}
@@ -902,9 +902,9 @@ float ED_scene_grid_scale(const Scene *scene, const char **grid_unit)
return 1.0f;
}
-float ED_view3d_grid_scale(const Scene *scene, View3D *v3d, const char **grid_unit)
+float ED_view3d_grid_scale(const Scene *scene, View3D *v3d, const char **r_grid_unit)
{
- return v3d->grid * ED_scene_grid_scale(scene, grid_unit);
+ return v3d->grid * ED_scene_grid_scale(scene, r_grid_unit);
}
#define STEPS_LEN 8
@@ -958,7 +958,7 @@ void ED_view3d_grid_steps(const Scene *scene,
float ED_view3d_grid_view_scale(Scene *scene,
View3D *v3d,
RegionView3D *rv3d,
- const char **grid_unit)
+ const char **r_grid_unit)
{
float grid_scale;
if (!rv3d->is_persp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
@@ -977,18 +977,18 @@ float ED_view3d_grid_view_scale(Scene *scene,
}
}
- if (grid_unit) {
+ if (r_grid_unit) {
const void *usys;
int len;
bUnit_GetSystem(scene->unit.system, B_UNIT_LENGTH, &usys, &len);
if (usys) {
- *grid_unit = bUnit_GetNameDisplay(usys, len - i - 1);
+ *r_grid_unit = bUnit_GetNameDisplay(usys, len - i - 1);
}
}
}
else {
- grid_scale = ED_view3d_grid_scale(scene, v3d, grid_unit);
+ grid_scale = ED_view3d_grid_scale(scene, v3d, r_grid_unit);
}
return grid_scale;